Found a d-modded Zenith and made it mine. It seems to be a very powerful ship for all the enemies i currently face, being in the midgame and engaging mostly some cruisers + destroyers armies of pirates. The ship however seems to have trouble to make an impression on the battlefield. I've equipped it with 2 pirate beam lasers for 22 OP (not sure how they are called), 3 frontal PD lasers, 2 sabot pods, 2 salamanders at the sides and i think that's it. Bonus systems were the standard targeting core for cuisers and bigger as well as the system that specifically increases energy weapon range. In a simulation duel, the ship absolutely trashes eagles, falcons and Dominators, at least over time. I've put an aggressive commander in and thought it would be kill kill kill, but the fact that it's hard for it to pressure an enemy for a long time in a fleet battle seems to limit it's impact. it can't profit from other ships doing work for it as well, as the turrets are slow and it is slow itself. But at least it will absolutely not take any damage except when flanked. Any tipps on giving the ship more of a presence? I could replace the pd guns with ion or graviton beams, but i am really not sure that this is a good idea.