Fractal Softworks Forum

Please login or register.

Login with username, password and session length
Pages: 1 ... 3 4 [5]

Author Topic: [0.97a] Audio Plus 1.2.1  (Read 250940 times)

Dark.Revenant

  • Admiral
  • *****
  • Posts: 2806
    • View Profile
    • Sc2Mafia
[0.96a] Audio Plus 1.2.0
« Reply #60 on: May 10, 2023, 10:15:47 PM »

Added two new tracks and rearranged the music!



Change Log
Version 1.2.0:
- Updated for Starsector 0.96a
- Added music track from Star Federation (credit to MesoTroniK): Labyrinthine Nebula
- Added music track from Shadowyards (credit to MesoTroniK): A Dreaming Sky
- Significantly more differentiation between music tracks that play near the core worlds, out in non-core space, and in hyperspace
- Tweaked volume balance
« Last Edit: May 14, 2023, 10:02:12 AM by Dark.Revenant »
Logged

Romeo_One

  • Captain
  • ****
  • Posts: 393
  • "Let me do the german dance for you..."
    • View Profile
    • Rejection - The Fight for Unity
Re: [0.96a] Audio Plus 1.2.0
« Reply #61 on: May 11, 2023, 04:23:24 AM »

Hmm after installing the mod some sounds seem to be "missing". Moving an item from storage is one of them and also assigning a skill during officer promotion also seems missing.
Logged

Dark.Revenant

  • Admiral
  • *****
  • Posts: 2806
    • View Profile
    • Sc2Mafia
Re: [0.96a] Audio Plus 1.2.0
« Reply #62 on: May 11, 2023, 11:35:02 AM »

Hmm after installing the mod some sounds seem to be "missing". Moving an item from storage is one of them and also assigning a skill during officer promotion also seems missing.

This mod does not replace those sounds.  You probably have an unrelated issue.
Logged

Romeo_One

  • Captain
  • ****
  • Posts: 393
  • "Let me do the german dance for you..."
    • View Profile
    • Rejection - The Fight for Unity
Re: [0.96a] Audio Plus 1.2.0
« Reply #63 on: May 11, 2023, 03:01:19 PM »

Possible, but its really only happening when I activate your mod.

Nevermind, seems like whatever the issue was wasnt related to a mod at all.
« Last Edit: May 11, 2023, 03:07:41 PM by Romeo_One »
Logged

XazoTak

  • Commander
  • ***
  • Posts: 125
    • View Profile
Re: [0.96a] Audio Plus 1.2.0
« Reply #64 on: September 15, 2023, 09:32:47 PM »

How much of an impact on loading times and memory usage does this mod have? This is one of the most filesize-heavy mods out there, and Starsector has a nasty habit of keeping stuff loaded into memory even when it's not in use, so I'm wondering if stuff is loaded as-needed or all at the start.
Also, what contexts do the songs play in, if they're derived from other mods?
Logged

Jonathan

  • Ensign
  • *
  • Posts: 40
    • View Profile
Re: [0.96a] Audio Plus 1.2.0
« Reply #65 on: November 09, 2023, 02:10:44 AM »

This is SOOOOO good - thanks!!
Logged

giperka

  • Ensign
  • *
  • Posts: 12
  • i like 400+ su ships, how could you tell?
    • View Profile
Re: [0.96a] Audio Plus 1.2.0
« Reply #66 on: January 19, 2024, 11:51:45 PM »

could you add an ability to set main menu soundtracks? thanks for the amazing mod anyway, i have about a hundred new tracks put in by myself and it works spectacularly.
Logged
RAMMING SPEEEED!
.www.youtube.com/watch?v=aNp5cOXz998

Dark.Revenant

  • Admiral
  • *****
  • Posts: 2806
    • View Profile
    • Sc2Mafia
[0.97a] Audio Plus 1.2.1
« Reply #67 on: February 02, 2024, 11:40:40 PM »

Just a version update.


Change Log
Version 1.2.1:
- Updated for Starsector 0.97a
Logged

giperka

  • Ensign
  • *
  • Posts: 12
  • i like 400+ su ships, how could you tell?
    • View Profile
Re: [0.96a] Audio Plus 1.2.0
« Reply #68 on: February 06, 2024, 12:09:15 AM »

could you add an ability to set main menu soundtracks?
i have found that i am able to do this through copying bits of sounds.json of the core game about 1 week ago. this is epic.
if anybody is insterested on how to do this, this is what i added to the mod's sounds.json and after 3 fixes it worked.

this one is for main menu
      "music_title":[   
            {"file":"ShapeMemoryAlloysRemix.ogg","source":"sounds/custom/campaign","volume":0.24},
      ],

this one is for salvaging
       "music_survey_and_scavenge":[
         {"file":"Closer.ogg","source":"sounds/custom/events","volume":0.80},
      ],

it's important for everything to be in
"music":
bracket or it won't work. cheers.
Logged
RAMMING SPEEEED!
.www.youtube.com/watch?v=aNp5cOXz998

eidolad

  • Commander
  • ***
  • Posts: 227
    • View Profile
Re: [0.97a] Audio Plus 1.2.1
« Reply #69 on: February 14, 2024, 06:46:33 AM »

excellent to see this mod keeping up with the times
Logged

Heretic01

  • Ensign
  • *
  • Posts: 7
    • View Profile
Re: [0.97a] Audio Plus 1.2.1
« Reply #70 on: February 23, 2024, 07:52:20 AM »

The mod is excellent! Thank you, dear creator!
Logged

dmalrajabi

  • Ensign
  • *
  • Posts: 1
    • View Profile
Re: [0.97a] Audio Plus 1.2.1
« Reply #71 on: March 07, 2024, 06:18:22 PM »

Can anyone tell me where I need to plant this mod file? I cant seem to find the place to put it. Putting it in mods doesent seem to do the trick
Logged
Pages: 1 ... 3 4 [5]