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Author Topic: Two ships ships en, one ship leaves....While I park myself next to both of them.  (Read 2396 times)

grinningsphinx

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Is there any particular reason why you can join a fight between two factions that youre already hostile with??

Example  I see a Junk Pirates Fleet engaged with those silly Tri Tacs and there jump/phase ships..  Well i have a slightly bigger fleet then both and there mostly frigates, yet when i try to enter the combat im told


"neither side trusts you enough to let you enter the fight" ...Umm...Come again? Your both my hated enemies...As far as I would be concerned, anyone who is not me is a fair target.

The code CANT be that complicated  for a 3 or more way fight, can it?  
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Achataeon

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There was a reason given, but I forgot where in the post it was given.

The relevant discussion is right here:
http://fractalsoftworks.com/forum/index.php?topic=9611.0
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nomadic_leader

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i also wish it was possible to have 3 way battles, and naturally it's a desirable thing and there have been games with 3 way battles or more. I think it's just not a design priority for now given reality of limited developer time & resources to make AI upgrades so it doesn't choke too much in these situations.

though it seems that many humans also make spectacularly bad and irrational decisions in multipolar conflicts, as anyone who keeps track of syria lately or even just played settlers of catan will know.
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superhotdogzz

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i also wish it was possible to have 3 way battles, and naturally it's a desirable thing and there have been games with 3 way battles or more. I think it's just not a design priority for now given reality of limited developer time & resources to make AI upgrades so it doesn't choke too much in these situations.

though it seems that many humans also make spectacularly bad and irrational decisions in multipolar conflicts, as anyone who keeps track of syria lately or even just played settlers of catan will know.
Theoretically, i think by that logic we could have more than just 3 way battles, but again, there will be a lot of redesigning.
Plus, if there is a 8 way battle, it would be a trouble just to spawn the ships.
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nomadic_leader

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the combat 'board' would have to be a lot bigger. I think there should be battles with as many sides as there are faction in the game.

Have you ever played a multiplayer RTS with like 8 teams at once? It becomes a massive game-theory problem, I suppose, since you don't know what choices your enemies will make in relation to their other enemies, which are also your enemies. The most compelling and risk free strategy is to hold back and wait for them to destroy each other. So with all parties doing this, things will usually become a big mexican standoff. It's just so risky and unpredictable, essentially a lottery, to commit forces in this kind of situation, so everyone tries to back out of it and then maybe secretly chase down their highest priority enemy while nobody else is looking.

Unless the objective being fought over is VERY compelling, like status-quo breaking technology, or a rich planet or something that's worth risking an entire fleet for. Then maybe you will start trying to harrass enemy A and take opportunistic swipes, and thereby distract them enough to tempt enemy B (also your enemy) into making a large scale attack against A, and hopefully also weaken themselves as well. But will B attack you instead of attacking A? And what's going on with C, D, E, and F over there? ???

Anyway it's really interesting. However if it were implemented I think both the (smart) players and AIs would almost always try to avoid this kind of situation unless they had overwhelming force against all other enemies combined. But sometimes you might HAVE to fight in the pitched multi-battle, and hope for the best that other enemies would fight each other instead of you-- and boy then things would get fun.

So it's something that would be fun and cool to have in SS, even though you wouldn't see it happen much, except when like a gant Tri Tach patrol wipes out a pirate scout and hegemony scout who were fighting each other.
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