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Author Topic: [0.7.2a] Hiigaran Descendants & Bushi & Kadur Theocracy - Revived  (Read 158581 times)

Ced23Ric

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Re: [0.7.1a] Hiigaran Descendants & Bushi - Revived
« Reply #15 on: January 09, 2016, 04:41:26 AM »

There is a similar entry by another user on the Fleaden mod. I changed the Fleaden's market to "F_AddMarket..." and that covered it.
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DefiasOne

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Re: [0.7.1a] Hiigaran Descendants & Bushi - Revived
« Reply #16 on: January 09, 2016, 04:46:54 AM »

That particular problem is fixed in the next update.
« Last Edit: January 09, 2016, 06:06:09 AM by DefiasOne »
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DefiasOne

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Re: [0.7.1a] Hiigaran Descendants & Bushi - Revived
« Reply #17 on: January 09, 2016, 06:06:26 AM »

Experimental version of Bushi is up !  ;D
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Cycerin

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Re: [0.7.1a] Hiigaran Descendants & Bushi - Revived
« Reply #18 on: January 09, 2016, 09:09:06 AM »

>Bring Hiigarans back
>Actually *buff* the ships

Dude.
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Ced23Ric

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Re: [0.7.1a] Hiigaran Descendants & Bushi - Revived
« Reply #19 on: January 09, 2016, 11:18:49 AM »

Dude.
Cycerin, you out of all people should know that going fast is important. I am sure that /tfg/ tought us all valueable lessons.
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Piemanlives

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Re: [0.7.1a] Hiigaran Descendants & Bushi - Revived
« Reply #20 on: January 09, 2016, 11:39:25 AM »

Hold on! How did I miss this project!?

That aside I LOVE YOU!
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This is called me throwing my missile swarm at you, and by swarm I mean massacre, and by missiles... I actually just mean missiles, there's actually not much to it really.

Takion Kasukedo

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Re: [0.7.1a] Hiigaran Descendants & Bushi - Revived
« Reply #21 on: January 09, 2016, 12:51:03 PM »

Well, I must ask this question of inevitability.

Since it's compatible with Nexerelin, when is the selectability of Bushi going to arrive? (Not Corvus, I haven't played that yet)
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Is now able to cook a decent Creamy Salmon Pasta, amok other things.

Still loves purple. Still not skilled enough to make a mod that doesn't get that one damn error.

Phearlock

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Re: [0.7.1a] Hiigaran Descendants & Bushi - Revived
« Reply #22 on: January 09, 2016, 01:52:59 PM »

Ok after having a done a Nexerelin campaign and actually gotten to try all the ships.

There are a few serious balance issues with this mod that kinda detracts from the challenge.

The point defense weapons on the dreadnought alone could tear through a cruiser with ease. With a few support weapons on autofire it easily holds up by itself against a full fleet of Diable avionics fighters (which usually reliably overwhelm most unsupported capships). I'm not very good at this game but I had no issue tearing through entire defense fleets with only a single player controlled dreadnought (which is only 300k-ish credits for some reason).

Sorry DefiasOne but I don't think this faction needed these buffs at all...
« Last Edit: January 09, 2016, 02:18:19 PM by Phearlock »
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DefiasOne

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Re: [0.7.1a] Hiigaran Descendants & Bushi - Revived
« Reply #23 on: January 09, 2016, 03:37:57 PM »

>Bring Hiigarans back
>Actually *buff* the ships

Dude.

I'm sorry i don't quite follow  ???
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DefiasOne

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Re: [0.7.1a] Hiigaran Descendants & Bushi - Revived
« Reply #24 on: January 09, 2016, 03:39:34 PM »

Well, I must ask this question of inevitability.

Since it's compatible with Nexerelin, when is the selectability of Bushi going to arrive? (Not Corvus, I haven't played that yet)

I'll need to play with both mods some more while having Nexerelin active. Can't specify exactly when that will come unfortunately.
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Cycerin

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Re: [0.7.1a] Hiigaran Descendants & Bushi - Revived
« Reply #25 on: January 09, 2016, 04:20:57 PM »

I'm sorry i don't quite follow  ???

The faction is a tad powerful.

e: Basically, if the best possible gameplay is your goal, it should have been toned down, not strengthened.
« Last Edit: January 09, 2016, 04:23:12 PM by Cycerin »
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Dark.Revenant

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Re: [0.7.1a] Hiigaran Descendants & Bushi - Revived
« Reply #26 on: January 09, 2016, 04:22:15 PM »

I'm sorry i don't quite follow  ???

The faction is a tad powerful

No, Blackrock is a tad powerful.  Hiigarans are OP as hell.
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Toxcity

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Re: [0.7.1a] Hiigaran Descendants & Bushi - Revived
« Reply #27 on: January 09, 2016, 04:26:02 PM »

Yeah, some things such as their destroyers being faster than the vanilla frigates, in both the campaign and combat, is a good example.
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Takion Kasukedo

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Re: [0.7.1a] Hiigaran Descendants & Bushi - Revived
« Reply #28 on: January 09, 2016, 06:17:57 PM »

One thing i've noticed...

HOLY SHRIKE THOSE BUSHI SHIPS ARE SLOW IN BURN SPEED.

Never before have I seen burn speeds that slow @_@

Is there a reason for this?
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Is now able to cook a decent Creamy Salmon Pasta, amok other things.

Still loves purple. Still not skilled enough to make a mod that doesn't get that one damn error.

Toxcity

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Re: [0.7.1a] Hiigaran Descendants & Bushi - Revived
« Reply #29 on: January 09, 2016, 07:13:35 PM »

Bushi hasn't been updated for 0.7.1a, so they're still using their 0.6.5a burn speeds.
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