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Author Topic: [0.9.51a-RC6] Starsector Portr-Ai-t Pack and Ai Model  (Read 12265 times)

Rotok

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Re: [0.9.51a-RC6] Starsector Portr-Ai-t Pack and Ai Model
« Reply #15 on: December 12, 2022, 01:18:11 PM »

Thanks :)

This is amazing! Have you given any thought to doing this with the Illustrations? (the flavor art when you doc, or interact with things).
Would love to see more star port art:)
https://fractalsoftworks.com/forum/index.php?topic=25649.0
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Jabrolsky

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Re: [0.9.51a-RC6] Starsector Portr-Ai-t Pack and Ai Model
« Reply #16 on: February 19, 2023, 01:00:11 PM »

These are amazing. Thank you!

Will it work if I add it to a new game where I forgot to enable it before generating the sector?
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Severian Void

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Re: [0.9.51a-RC6] Starsector Portr-Ai-t Pack and Ai Model
« Reply #17 on: February 19, 2023, 03:23:22 PM »

These are amazing. Thank you!

Will it work if I add it to a new game where I forgot to enable it before generating the sector?

Should be fine to add to a game that is running, no idea what happens if you try and remove it though. As always make a backup of your save just incase when adding and removing mods to an ongoing game.
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IonDragonX

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Re: [0.9.51a-RC6] Starsector Portr-Ai-t Pack and Ai Model
« Reply #18 on: February 19, 2023, 10:46:24 PM »

Knowing how AI artwork is generated from an existing portfolio, is David (the artist) okay with this?
Inferring David's feelings from his twitter account; no, he objects to derivative AI "art".
That said, I doubt he will flag your mod or anything like that.
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organicmeme

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Re: [0.9.51a-RC6] Starsector Portr-Ai-t Pack and Ai Model
« Reply #19 on: February 21, 2023, 05:51:31 PM »

Trying to access the full size raw samples but it's giving me an "entry not found" error.

EDIT: Forget it, I found them.
« Last Edit: February 21, 2023, 06:17:06 PM by organicmeme »
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organicmeme

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Re: [0.9.51a-RC6] Starsector Portr-Ai-t Pack and Ai Model
« Reply #20 on: February 23, 2023, 12:42:58 AM »

Wish I could get Automatic1111 to work on my pc. Using the site to generate portraits is less than ideal.
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organicmeme

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Re: [0.9.51a-RC6] Starsector Portr-Ai-t Pack and Ai Model
« Reply #21 on: March 14, 2023, 12:31:27 PM »

I made a few I consider usable with your model. Named the files according to what factions I think they would fit best but ultimately it's up to whoever uses them. There's only image files, no configs.
https://www.mediafire.com/file/lqd9jl2l3fxfkkj/extra_AI_portraits.rar/file


« Last Edit: July 21, 2023, 04:44:55 PM by organicmeme »
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Bastion.Systems

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Re: [0.9.51a-RC6] Starsector Portr-Ai-t Pack and Ai Model
« Reply #22 on: May 16, 2023, 04:47:20 AM »

Some of these are pretty good, thanks!
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tentafill

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Re: [0.9.51a-RC6] Starsector Portr-Ai-t Pack and Ai Model
« Reply #23 on: June 10, 2023, 01:57:17 AM »

The Lora is *** awesome. I had a lot of luck with the Breakdomain checkpoint + Starsector Lora at 0.9, like, it worked exactly how I'd imagined it would with basically no issues. I suppose portraits are relatively simple compared to full-body poses but I'm still very impressed
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organicmeme

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Re: [0.9.51a-RC6] Starsector Portr-Ai-t Pack and Ai Model
« Reply #24 on: July 19, 2023, 02:29:00 PM »

Made some more portrAIts with the model - Helmeted dudes edition. Lots of Master Chiefs this time around (should be easy to recolor those to make them fit specific factions)
As before only image files, it's up to whoever uses them to integrate them with the main mod in whatever way they want.



https://www.mediafire.com/file/6h82qp43jxgiu4e/moar_portrAIts.rar/file
« Last Edit: July 21, 2023, 04:46:25 PM by organicmeme »
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organicmeme

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Re: [0.9.51a-RC6] Starsector Portr-Ai-t Pack and Ai Model
« Reply #25 on: August 20, 2023, 10:44:14 AM »

Even more portraits. 63 female and 44 male plus 2 bonus ones.
Some of them:







https://www.mediafire.com/file/q3fg1qac8yl86ty/evenmoarportraits.zip/file
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NoSTs

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Re: [0.9.51a-RC6] Starsector Portr-Ai-t Pack and Ai Model
« Reply #26 on: January 24, 2024, 03:37:36 PM »

SUBJECT: Questions regarding Settings for Generation of good looking portraits.

Hi to everybody who is reading this,
Thank you Severian Void for creating this model and getting me into Stable Diffusion, I already had a lot of fun.
Now I would like to use it properly, to create the AI portraits for a mod I am working on.
I managed to get Stable Diffusion with Automatic 1111 Web UI going, installed all the files created by you and can now create portraits.
But I am unsure how to proceed and have some technical questions regarding the generation of vanilla looking portraits.
It would be great if you or somebody else could answer them for me.

As I understand It, the nine month old Lora can be used with Stable Diffusion 1.5 or any other the Model one likes the look of.
1. What Model do you recommend using alongside the LORA to get vanilla looking portraits?
2. What does the Hypernetwork "HN_ssportrait_v2_1.5_13431.pt" do and should it be used alongside the LORA or only the older Standalone v2.1 Model?
3. How many Steps, what CFG Scale and what Sampler did you use for your Images?
4. What Model/Settings does Inference API on your Hugging Face repository use?

I really would like to match the quality and the look from the Hugging Face Inference API Images, as I managed to get some usable results through there already (See my pfp). Any tips will be appreciated.

Kind regards
NoSTs

PS: The Mod I am working on aims to Implement Biological AI's into Starsector, basically uplifted animals such as blue Lobsters, Wolfs and Monkeys including story missions with multiple endings.
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