Fractal Softworks Forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

Starsector 0.97a is out! (02/02/24); In-development patch notes for Starsector 0.98a (2/8/25)

Author Topic: Mods to cover for video  (Read 795 times)

Midnightapple

  • Ensign
  • *
  • Posts: 2
    • View Profile
Mods to cover for video
« on: December 14, 2024, 06:10:10 PM »

I may or may not be known to you as an individual who works in iceberg videos (although it is unfortunate that this is a community-related activity rather than an actual game).
Also, I have encountered difficulty in formulating new video concepts; consequently, I have sought assistance from this forum.

What mods should i cover?

It may be any type of mod, whether it is located on Nexus, Github, or a private project that you are currently developing.
I may not be the most talented YouTuber, but I will make every effort to promote the game to a broader audience. I am eager to witness the game's growth and the development of a larger community. 

My biggest thanks
Logged

ChocoMoo

  • Ensign
  • *
  • Posts: 12
  • mod enjoyer
    • View Profile
Re: Mods to cover for video
« Reply #1 on: December 16, 2024, 05:44:52 PM »

A good place to start would be the megamods section of the mod index.

Logged

Zumberge

  • Ensign
  • *
  • Posts: 47
    • View Profile
Re: Mods to cover for video
« Reply #2 on: December 18, 2024, 12:46:16 PM »

Probably the best way to go about it is to see which mods do have videos, and then make videos for the ones that don't.  Reasoning being:
  • You'll have one hundred percent of the search results for information on that mod,
  • People looking for Starsector stuff will find out about other mods that haven't been covered before, and
  • The modders in question will get more attention for their work.
It's a win-win-win situation.
Logged

Brainwright

  • Admiral
  • *****
  • Posts: 783
    • View Profile
Re: Mods to cover for video
« Reply #3 on: December 18, 2024, 04:42:46 PM »

Looking at the changes to Diable Avionics could be fun.
Logged