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Mods / Re: [0.9.1a] Missing ships mod
« on: November 12, 2019, 07:38:41 AM »
Thank you for the update, hopefully will get to test it soon :3
Starsector 0.97a is out! (02/02/24); New blog post: Save/Load UI, Autosave, Intel Map Markers, and More (04/10/24)
Hi just installed the update, and imediatly noticed the story tellers are showing up on my worlds now. Great! Except I have both types of story teller completely disabled via the setting files.So you have these lines in your settings file?Quote"famousFlagshipBarEventChance":0.0,Are you using ruthless sector? If so, starship legends will use RUTHLESS_STARSHIP_LEGENDS_OPTIONS.ini instead of STARSHIP_LEGENDS_OPTIONS.ini.
"famousDerelictBarEventChance":0.0,
Stroytellers that were there previously would also still be there after changing those settings (at least until the event expires).
Another possibility is that an error is occurring while starship legends tries to read your options file. An error message should show up in-game if that's the case, but if not then the error should still show up in the log.
After re-checking the code it looks like those settings should be working as intended, but I added an extra check just in case.