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Mods / Re: [0.95a] Adjusted Sector
« on: March 11, 2022, 10:50:42 PM »
Mod is temporary on hiatus due to my city being shelled down.
I'll post whenever i will be back.
I'll post whenever i will be back.
Starsector 0.97a is out! (02/02/24); New blog post: Save/Load UI, Autosave, Intel Map Markers, and More (04/10/24)
Hello,I think i've made a bug by mistake. Gonna correct that soon, sorry for troubles lol
I have a new install of the game and would like to turn hyperspace storms off.
Mod is installed and the game sees it when I click on Mods. I've set "AdjustedSectorHS":false. Yet in new campaigns and loaded saves, the storm remain.
What have I missed?
Hello, interesting this mod supports new version of DME mod and Seeker stuff? About other mods, I think good idea add PRV Agni support, also another suggestion, make generations of Mess and DomRes infested systems from HMI, they are predefined in HMI itself, I mean add random generation of systems with these enemies.It supports DME already, yeah.
So, I'm using this mod and in systems where there's warning beacons and remnants, I can't find any remnant battlestations for medium beacons. Is that related to this mod?Ok, i've run few test, and i have remnant battlestations in my 'yellow' systems.
So, I'm using this mod and in systems where there's warning beacons and remnants, I can't find any remnant battlestations for medium beacons. Is that related to this mod?I don't think so, no. But i'll check it out.
Also, now I'm curious about that "secret side project". Can't wait to see what it is!I'll just say that it will have some wonderful, wonderful things.
Hey, so I'm about to start a new save with both Adjusted Sector and Seeker installed. Problem is, I heard that the Plague Bearers spawn rate is directly influenced by Adjusted Sector's settings. Since I didn't seem to find any options related to that type of encounter, I wanted to know if it's tied to the non themed constellation count, or if I'd need to do something else to make sure they properly spawn.This is the first time i actually hear this. Huh.
Anyways, thanks for your work!
With the new reduced amount (20ish total) of officers spawned on generation, is there a way to increase this number if you use a larger sector?It's fully controled by DEFAULT setting file, iirc.
2021.12.13 - 0.4:
- completely restructurized the mod, removed all the cancer.
- restored the compatibility with both SAD and DME mods.
- added new fields, responsible for the amount of Gates outside the Core Worlds.
- added new fields, responsible for the amount of XIV Legions, both recoverable and not.
If low and med Remnant systems are disabled, does that reduce the overall number of Remnant systems spawned?Nope - just all the remnants will be Red level of threat.
On another note, do coronal taps also take up themed systems like motherships?
'Red' onces will spawn no matter what. When they Low and Med is at '1', all three types of Remnant systems will spawn. If both are zero - only Red remnant systems will spawn.Quote"sectorRemnantPresenceLow":1,
"sectorRemnantPresenceMed":1,
Do above settings mean that High Presence Cells won't spawn at all ? If so - is there a way to have all three types ?