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Bug Reports & Support / AI Behaviour
« on: February 19, 2012, 08:05:39 AM »
First of all, thank you for adding strafe-only keys.
-AI Retreat (bug/exploit)
I'm playing in Campaign mode. I am going lonewolf till I raise some money, so I decided to use a Medusa-class destroyer, with additional agility added to it. The problem is, some enemy fleets using ammunition based weapons (missiles, mostly) tend to retreat after they run out of ammunition. I noticed this when I was engaging a bigger fleet (where capture points are enabled on the map), then tested it again. When I tested it, I just avoided them & got rid of the missiles, and after they run out of ammunition, they retreated - some ships even surrendered.
The problem is, they also have other weapons rather than just missiles, and they can swarm me if they want. As far as I can tell, Pirates invest heavily in missiles, and you can grab their ships for free by doing this, without even getting a single-point armor damage.
-AI Caution
The other problem is, AI tends to raise shields if you have a weapon that can reach them. While this sounds awesome, the speed lost due to raised shields can be devastating for them. Since I'm using a single ship, all I have to do is face my enemies for a while, and they raise shields, and sometimes try to move away from my reach, interrupting a potential swarming chance.
-AI Retreat (bug/exploit)
I'm playing in Campaign mode. I am going lonewolf till I raise some money, so I decided to use a Medusa-class destroyer, with additional agility added to it. The problem is, some enemy fleets using ammunition based weapons (missiles, mostly) tend to retreat after they run out of ammunition. I noticed this when I was engaging a bigger fleet (where capture points are enabled on the map), then tested it again. When I tested it, I just avoided them & got rid of the missiles, and after they run out of ammunition, they retreated - some ships even surrendered.
The problem is, they also have other weapons rather than just missiles, and they can swarm me if they want. As far as I can tell, Pirates invest heavily in missiles, and you can grab their ships for free by doing this, without even getting a single-point armor damage.
-AI Caution
The other problem is, AI tends to raise shields if you have a weapon that can reach them. While this sounds awesome, the speed lost due to raised shields can be devastating for them. Since I'm using a single ship, all I have to do is face my enemies for a while, and they raise shields, and sometimes try to move away from my reach, interrupting a potential swarming chance.