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Blog Posts / Re: Blueprints, Doctrine, and Production
« on: February 12, 2018, 09:14:17 PM »
I want to say that if i didn't know that SS is combat orientate before, i might think this is some kind of 4X game since the management UI look a lot like those. You fit in a lot of detail and info, yet, the UI itself doesn't look like complete pile of mess like Paradox's game. Impressive, Alex.