Fractal Softworks Forum

Please login or register.

Login with username, password and session length

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - BuckCake

Pages: [1] 2
1
Modding / Re: Spriters judgement thread [non-sprite art allowed]
« on: May 19, 2017, 05:03:13 AM »
Without description...

Cthul ftagn / 10

2
Mods / Re: [0.8a] Better Beginning v0.1 - Broaden your options!
« on: May 04, 2017, 11:27:39 AM »
How did you decide to put a Tempest as one of the starting options?

4
Modding / Re: Biomechanoids (WIP)
« on: March 29, 2017, 09:15:54 AM »
Another idea is giving at least some of the ships hull/armor auto-regen that consumes crew.
I like this part a lot.

5
Mods / Re: [0.7.2a] Blackrock Drive Yards v0.8.6 (12.01.2017)
« on: March 03, 2017, 06:21:09 AM »
You should always delete the old files before updating mods anyway.

6
Mods / Re: [0.7.2a] Blackrock Drive Yards v0.8.6 (12.01.2017)
« on: February 23, 2017, 08:17:33 AM »
Inspired by the first tournament, is it possible to do a playthrough and potentially conquer the sector with nothing but robberflies?

7
You didn't delete the old folder. Reinstall the mod and it will work.

8
Mods / Re: [0.7.2a] DynaSector 1.0.2
« on: April 24, 2016, 02:14:38 AM »
o7 and fly safe!

9
Mods / Re: [0.7.2a] Starsector+ 3.3.0
« on: March 07, 2016, 04:49:49 AM »
It's caused by Piratos rather than SS+. Just edit the Piratos files and reduce the salvage values to anything you consider sensible.

10
General Discussion / Re: Ending a comission
« on: March 04, 2016, 10:23:20 AM »
How does one end a commission beyond making the faction hate you? Or is that the only possible way?


Suggestion: Turn off your transponder and blast them when they open comms to complain. Alternatively join a battle and shoot them in the back, possibly with a salvo of reapers.

11
General Discussion / Re: early game
« on: March 04, 2016, 03:02:13 AM »
If you're having trouble with pirates at start, just get a lasher with five machineguns and safety overrides.

12
Hell, I'd probably do it myself if I had any relevant skills.

13
Mods / Re: [0.7.2a] Scy V0.99 Better ORION Artillery. (29/02/2016)
« on: March 02, 2016, 07:10:17 AM »
I'm going to go with pimped, I like the rugged functionality of Scy compared to the organic, 3d-printed look of vanilla sprites.

14
Any plans to update this mod for the latest version of the game?

15
General Discussion / Re: Hegemony and their "no transponder off" policy.
« on: February 21, 2016, 05:42:27 AM »
I remember this being confusing as *** when I first started playing. Now I just roll with it. It can even be exploited if you have a large pirate fleet, since the transponder checkers will try to start a fight regardless of how many ships they have.
Another way to use it is to lure a fleet into hostile space or feed it to a pirate armada.

What's hidden behind the asterisks, the all three of them? "Ass"? "Confusing as ass"?
A Sith version of Notting Hill, starring Sarrah Jessica Parker, a young Jeremy Bulloch and an animated sidekick.

Pages: [1] 2