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Mods / Re: [0.96a] Tahlan Shipworks
« on: October 05, 2023, 10:18:56 AM »
Did you sell them/pirates a blueprint for it?
Starsector 0.97a is out! (02/02/24); New blog post: Planet Search Overhaul (07/13/24)
147080 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain - java.lang.RuntimeException: The MANEUVERING_JETS AI assumes the system is useful for backing off and should not be used with alwaysAccelerate:true
java.lang.RuntimeException: The MANEUVERING_JETS AI assumes the system is useful for backing off and should not be used with alwaysAccelerate:true
at com.fs.starfarer.loading.specs.oO0O.<init>(Unknown Source)
at com.fs.starfarer.loading.SpecStore. O0000(Unknown Source)
at com.fs.starfarer.loading.SpecStore.public(Unknown Source)
at com.fs.starfarer.loading.ResourceLoaderState.init(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Thread.java:748)
No clue, you might be able to go in and edit the option in a text file in Ind.evo?You probably need to switch from using the whitelist to using the blacklist in the Luna settings, mod author most likely just hasn't bothered to get their stuff put onto the whitelist.
If you're already using the blacklist, then the answer is yes, they really don't want you reverse engineering.
I'm actually not using LunaLib as I haven't used a mod that required it yet. Can the whitelist be activated very easily without LunaLib?
Hey, Is it possible to have 2 of the skinpacks active at once? like each diable ship can roll either A or B skin? I assume not, but not sure if there is a workaround to have the same effect. Also, very nice work, I really love this mod, very fun visuals, and even when not piloting diable ships, I really enjoy seeing them in my games.