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Messages - nb8

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16
Mods / Re: [0.9.1a] Blue (0.5.2) Mod - Some odd comeback banter
« on: August 11, 2019, 09:35:10 AM »
Why overslaugth ship have armor like dominator cruiser? Anthracite have 1550, Dominator have 1500, Onslaught have 1750. I think you nerfed it a lot.
And a couple of things, overslaugth(XLU) has very weak built-in guns, medium fragmented damage with a terrible flux rate, and stratus guns who can't hit anyone due to the very slow flight of the projectile.
I apologize for the criticism; you are one of the few doing normal ships here. Just don’t follow the corvette lovers, if they tell you that it’s difficult for them to kill your overslaugh on the wolf.

17
Mods / Re: [0.9.1a] Girls Frontline Portrait Pack v1.1
« on: August 11, 2019, 09:02:02 AM »
vote to move in main section

18
Mods / Re: [0.9.1a] Scy V1.56 (2019/08/10)
« on: August 10, 2019, 08:17:57 AM »
Is this an improvement in ships?
My eyes have not deceived me?
But what about poor masochists, what will they suffer from now? Although the improvements are small, and these ships are still the weakest and worthless in the whole sector.
Thank you for your work, although you would try, unlike some other authors.

19
Mods / Re: [0.9.1a] SAD: Sanguinary Anarchistic Defectors
« on: August 08, 2019, 01:20:41 AM »
easy kill mothership with 1 overslauth from blue mod

20
Mods / Re: [0.9.1a] Sylphon RnD 0.9.5b - Balancing with the nerfminigun
« on: August 07, 2019, 10:43:34 PM »
nerf? really? what ships was not good, they had bad little shields (frontal not 360) and it seems like you want the ships to be as scrap as SHY. This is my personal opinion, of course it does not coincide with the opinion of lovers of frigate and corvettes, who find it difficult to kill battleships on their rat-boats, and therefore they smell in every topic that they need to be nerfed.

21
Mods / Re: [0.9.1a] Interstellar Imperium 2.1.0
« on: July 18, 2019, 09:33:32 AM »
Is there a chance to get old sprites for mod? new painfully ugly

22
Mods / Re: [0.9.1a] Scy V1.55 (2019/05/19)
« on: May 20, 2019, 10:25:01 AM »
I don’t understand this mod, I guess it can be given such a place as the weakest ships in the sector. Pirate trash is stronger than these ships.
I really respect the work of the author. He made beautiful sprites, and unusual ships with different abilities and joyous parts. But balance is not his forte.
These ships have the worst shields in the sector. The worst armor in the sector. During the battle, they get big debuffs. Well, there are many masochists I noticed.

24
This is a pear ship. I played an early version of the mod and there it was good. He had a teleport system like a wolf frigate. And although his main gun was as useless as it is now - it only forced overheating, due to the teleport he could fight even with the Paragon. Now he is 2 times worse than Paragon.

25
very weak and lasy capship  :(

26
Mods / Re: [0.9a] Artefact
« on: February 16, 2019, 04:27:28 AM »
Oh no, not again, nerf nerfed noir? seriously?
Looters were initially very weak, like SHY, much weaker than vanilla ships, they don't worry me so much. Noir were good at the expense of their weapons, which were self-homing and destroyed almost all. But the noir were already nerfed. Their weapons have become worthless, a small self-guided weapon can not post in anyone, with all the perks and huds on accuracy. Medium homing weapons have very little damage.
Yes, the overload beams were good. They were removed as I can see. But why even more nerfs besides that?
Except Ama, all Noir ships completely unplayable, due to the poor balance of flux and the disposition of gun slots. I agree, you can weaken Ama a little, but you need to up all the other ships.
We already have a lot of super weak fractional mods, with ships that the player will not use (SHY, ORA, ARKGNEISIS, ets), no need to do more, please.

27
i am join
Thank you for your work, just want to say it.

28
Mods / Re: [0.9a] Foundation Of Borken v0.2.4-RC3 (2019-1-19)
« on: January 22, 2019, 10:18:13 PM »
i am very happy what my call was listening and mod was updated
Thank you very much for your nice work, its on of my favorite mods here

(i writ this post almost without google help, hope you understand it)

29
Modding / Re: [Request] Disable the damn warp storm
« on: January 22, 2019, 10:03:08 PM »
yeah true i am mean,

CAPITALIST CLOUDS.
(hes steal my fuel, my supples, my CR and my time)

30
Modding / [Request] Disable the damn warp storm
« on: January 20, 2019, 03:15:14 AM »
without ability safety procedures lvl3 completely impossible to move around the warp, I fly in a big fleet and I am almost thrown back, and I can't use the burn ability because of the small combat readiness.
Please! I do not need to listen your stories
How do you miraculously dissect the warp storm on your flotillas of tiny corvettes
just make a little mod - expel warp throwing
Please!

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