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Starsector 0.97a is out! (02/02/24); New blog post: Planet Search Overhaul (07/13/24)

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Messages - TehGanker

Pages: [1]
1
Mods / Re: [0.97a] Secrets of the Frontier (0.14.2c) - indev campaign mod
« on: September 29, 2024, 02:28:32 PM »
Salute. Any chance to see some arsenal's old ships again ? Revised variants of kindling, tremor ?

2
Mods / Re: [0.96a] Exotica Technologies v1.7.2 - updated December 3
« on: December 08, 2023, 04:13:50 AM »
Seems looks like there is an OP discount calculation bug via alpha subcore for strikecrafts. Cost of bombers stood correctly with discount, but supports, assaulters and intercepters reduced up for value "2"



3
Mods / Re: [0.96a] Stop Gap Measure - Ships for Vanilla - v1.2.4 Balancing
« on: September 21, 2023, 02:35:16 AM »
Well, main advantage of Lotop's family is total superiority over enemy's PD weaponry, it's can be intercepted in very few conditions. Agreed with "a bit over top", supposed strikecraft should do a less boom then Cobra, but more successfull, if we take estimation of 500 range missile launch and preaiming + 1000 on warhead split. Balance suggestion looks like a bomber's longer refit, though operate and combat range imply few casualties.

But, we definetly need decent, high-tek alternative of Cobra  :)

4
Mods / Re: [0.96a] Stop Gap Measure - Ships for Vanilla - v1.2.4 Balancing
« on: September 07, 2023, 06:03:58 AM »
Any plan to represent Lotop-bomber ? Something like Cobra-style, single craft wing, slow and shielded, with quarter-ranged Lotop variant.

5
Mods / Re: [0.95.1a] Diable Avionics 2.70rc3 (2023/04/13)
« on: July 11, 2023, 04:01:05 AM »
Does wanzers counts as fighters ? Seems like "reserve deployment" ship system does not affect on wings(extra fighters not spawn, but system's usage executes)

6
Bumping up this mod thread in hope for update, most  dainty auxillary-complex-themed mod ever.

7
Mods / Re: [0.95.1a] Stop Gap Measure - Ships for Vanilla - v1.2.3 QoL
« on: April 13, 2023, 11:30:17 AM »
Thanks for update! Greatest mod, i perform Lotop's volleys since discover it two years ago :)
It is any chance to get reworked/overhauled Herder ? He just resprited Drover for now, umm, planned some development for it ? Cant suggest, my vision of balance isn't competent, but there is no adequate support destro-carriers with pare hangars and large missile mount among tens of mods. Also we get large Pilum catapult soon...

8
Mods / Re: [0.95a] BigBeans Ship Compilation + Optional Submod
« on: February 15, 2022, 05:00:59 AM »
Is there a chance that Scinitlla will return? It took pride of place in my fleet of destroyers-aircraft carriers, sadly, leaving it without an fine bomber-box. Crewless variant so heretic...

9
Mods / Re: [0.95.1a] Modern Carriers 1.8.3
« on: February 10, 2022, 10:13:13 AM »
Thanks for full answer kind sir  ;) Its time unleash my fighters with full gentleman's set - seems, this core is best choice for my metal beasts !

10
Mods / Re: [0.95.1a] Modern Carriers 1.8.3
« on: February 10, 2022, 07:28:13 AM »
Few questions @ Avatar Core : is it affected upgraded skills(elited) on strikecrafts ? Also officer behavior(timid, reckless, etc) ?  And one more - does ballistic mastery worx on piranhas bombs ?
Sorry for bothering, surely all it can be revealed thru experimenta, but dont wanna charading in iron pants mode :(

11
Is a variant/desire to make separate stand-alone skills-mod ? I think is many people wants it, current vanilla state isn't.... touchd few aspects of fleet build, especialy fighter based.

12
Modding / Re: [0.95a] Of Ludd and Lions
« on: October 12, 2021, 11:12:50 AM »
Sadly, its appears in .22 version too. Same for claw-wing_tt.
Its rarely happens, those fighter blueprints isnt common loot.

log fragments :
Spoiler
java.lang.RuntimeException: Ship hull spec [xyphos_wing_lg] not found!
   at com.fs.starfarer.loading.M.o00000(Unknown Source)
   at com.fs.starfarer.loading.SpecStore.o00000(Unknown Source)
   at com.fs.starfarer.loading.SpecStore.o00000(Unknown Source)
   at com.fs.starfarer.campaign.ui.trade.C.renderShipWithCorners(Unknown Source)
   at com.fs.starfarer.api.campaign.impl.items.FighterBlueprintItemPlugin.render(FighterBlueprintItemPlugin.java:95)
   at com.fs.starfarer.campaign.ui.trade.C.render(Unknown Source)
   at com.fs.starfarer.campaign.ui.trade.CargoStackView.renderAtCenter(Unknown Source)
   at com.fs.starfarer.campaign.ui.trade.CargoStackView.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.o00O.render(Unknown Source)
   at com.fs.starfarer.ui.v.renderImpl(Unknown Source)
   at com.fs.starfarer.campaign.ui.trade.CargoDataGridView.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.o00O.render(Unknown Source)
   at com.fs.starfarer.ui.e$Oo.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.o00O.render(Unknown Source)
   at com.fs.starfarer.ui.v.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.e.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.o00O.render(Unknown Source)
   at com.fs.starfarer.ui.v.renderImpl(Unknown Source)
   at com.fs.starfarer.campaign.ui.oOoO.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.o00O.render(Unknown Source)
   at com.fs.starfarer.ui.v.renderImpl(Unknown Source)
   at com.fs.starfarer.campaign.ui.E.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.o00O.render(Unknown Source)
   at com.fs.starfarer.ui.v.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.o00O.render(Unknown Source)
   at com.fs.starfarer.ui.v.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.newui.class.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.o00O.render(Unknown Source)
   at com.fs.starfarer.ui.v.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.Oo0O.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.newui.K.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.o00O.render(Unknown Source)
   at com.fs.starfarer.ui.v.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.Oo0O.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.newui.for.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.newui.Stringsuper.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.o00O.render(Unknown Source)
   at com.fs.starfarer.ui.v.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.o00O.render(Unknown Source)
[close]

Spoiler
[Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.RuntimeException: Ship hull spec [claw_wing_tt] not found!
java.lang.RuntimeException: Ship hull spec [claw_wing_tt] not found!
   at com.fs.starfarer.loading.M.o00000(Unknown Source)
   at com.fs.starfarer.loading.SpecStore.o00000(Unknown Source)
   at com.fs.starfarer.loading.SpecStore.o00000(Unknown Source)
   at com.fs.starfarer.campaign.ui.trade.C.renderShipWithCorners(Unknown Source)
   at com.fs.starfarer.api.campaign.impl.items.FighterBlueprintItemPlugin.render(FighterBlueprintItemPlugin.java:95)
   at com.fs.starfarer.campaign.ui.trade.C.render(Unknown Source)
   at com.fs.starfarer.campaign.ui.trade.CargoStackView.renderAtCenter(Unknown Source)
   at com.fs.starfarer.campaign.ui.trade.CargoStackView.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.o00O.render(Unknown Source)
   at com.fs.starfarer.ui.v.renderImpl(Unknown Source)
   at com.fs.starfarer.campaign.ui.trade.CargoDataGridView.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.o00O.render(Unknown Source)
   at com.fs.starfarer.ui.e$Oo.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.o00O.render(Unknown Source)
   at com.fs.starfarer.ui.v.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.e.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.o00O.render(Unknown Source)
   at com.fs.starfarer.ui.v.renderImpl(Unknown Source)
   at com.fs.starfarer.campaign.ui.oOoO.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.o00O.render(Unknown Source)
   at com.fs.starfarer.ui.v.renderImpl(Unknown Source)
   at com.fs.starfarer.campaign.ui.E.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.o00O.render(Unknown Source)
   at com.fs.starfarer.ui.v.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.o00O.render(Unknown Source)
   at com.fs.starfarer.ui.v.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.newui.class.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.o00O.render(Unknown Source)
   at com.fs.starfarer.ui.v.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.Oo0O.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.newui.K.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.o00O.render(Unknown Source)
   at com.fs.starfarer.ui.v.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.Oo0O.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.newui.for.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.newui.Stringsuper.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.o00O.render(Unknown Source)
   at com.fs.starfarer.ui.v.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.o00O.render(Unknown Source)
[close]

13
Modding / Re: [0.95a] Of Ludd and Lions
« on: October 11, 2021, 03:17:55 PM »
Got this:
Spoiler
[close]
Occurs when salvaging laboratorys, arsenals, weapon caches.

Pages: [1]