Fractal Softworks Forum

Please login or register.

Login with username, password and session length

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Ramiel

Pages: 1 2 3 [4] 5 6 ... 11
46
Ok, I've played 2 games (explored the map completely) and I really enjoyed this mod. Found a crazy mind controlling alien ship in my 1st playthrough and saw some other minor ships. Then I found plague ships! Those are really cool story wise, but they also give you really good rewards! That is awesome! But I have no idea if I found all of them.....Are there 2 or more? Can I find more info on them (location, composition, etc.) in bars? Or is it random? Also, I haven't found most of the ships on the screenshots.....are those just random debris somewhere? Or are there minor quests attached to them?

47
You know, the one I've found was interesting. But is it possible to up their spawn rate? Or have them be sold for millions in Sitnalta? Over 3 games (i've explored the maps completely) i've found 1 superweapon, the plasma missiles....

48
General Discussion / Re: Luddic Path Fleet Comp Advice
« on: May 30, 2022, 10:26:24 PM »
Just get a bunch of Prometheus mk2's and then modify files to make explosions 10 times bigger.....Glory to Ludd!

Starsector\starsector-core\data\hullmods\ and modify "ReducedExplosion.java to increase explosion radius!

49
Modding / Re: [0.95a-0.95.1a] Skill Edit 1.2
« on: May 29, 2022, 10:58:06 AM »
Wait...if it adds skills, does it also raise the level limit?

50
General Discussion / Re: Balance of cruiser and capitals
« on: May 26, 2022, 02:49:29 PM »
Clearly this person never had a pd focused Paragon!

51
Discussions / Re: Which game is suitable for vacation?
« on: May 26, 2022, 06:43:57 AM »
You can try "Sunless skies"? It's both stressful and relaxing at times....honestly...it very much depends on what game genre you want? I've been playing Elden Ring and having a blast, but what's good for me won't be for someone else....can you give an example of games you enjoyed and we can recommend similar one's?

52
Mods / Re: [0.95a] Terraforming and Station Construction (v8.1.1)
« on: May 25, 2022, 03:47:20 PM »
Setting.json? and then just replace true with false?

53
Mods / Re: [0.95a] Terraforming and Station Construction (v8.1.1)
« on: May 25, 2022, 02:28:38 PM »
Apologies for a noob question.
I've been using this mod for a while now, and it's one of the more impressive and well made one's! However, after looking at the other terraforming mod ([0.95a] DIY Planets - Terraforming and more!), I noticed that one offer more options for creating the planet types that I need.
Is there a way to remove the extreme modifiers to completely terraform planets? If not, how do I disable terraforming, so that I can retain most features from this mod? I'm not sure a tasc is....

54
Mods / Re: [0.95.1a] Orks v1.0 release
« on: May 18, 2022, 09:31:21 PM »
Let's make it Orky!!!

55
General Discussion / Re: Colonies - How To Protect Them?
« on: May 17, 2022, 09:53:31 PM »
Make friends? I became friends with remnant, started colonies in their systems, now they are safe.....

56
Mods / Re: [0.95.1a] Interstellar Federation (refurbished)
« on: April 28, 2022, 11:11:11 AM »
Oh...this is awesome! I love it when forgotten mods are given a new life!

57
Modding / Re: [0.95.1a] Harmless Slipstreams
« on: April 13, 2022, 11:21:29 AM »
Immune how? Will they just appear visually but have no effect on any fleets? Does it disable slipstream ghosts?

58
General Discussion / Re: what's your go-to fleet compossition?
« on: April 07, 2022, 03:32:09 AM »
Whatever I find....because it's a pirates life for me! .....and some 14th Legions, because I just like those ships.....

59
This game always reminds of the old Space Rangers game....just with more focus on space battles and much less on everything else....

60
Modding / Re: [0.95.1a] The Sunrider
« on: March 16, 2022, 08:42:09 AM »
Huh...still remember that game...awesome! Is Sola in this mod?

Pages: 1 2 3 [4] 5 6 ... 11