should probably rework the OP on some ships such as the luddic path mule it has too few ordinance points
pather ships are supposed to be lowest of the low, winning by sheer numbers, hence why their deployment is lowered and their OP can only sustain civilian weaponry
pather ships are supposed to be overdriven ships that are fast and hit hard but can not last very long in battle hence weapons breaking mid engagement and the ships running out of combat readiness very quickly. also i see no reason to use your pather ships over other pather ships they tend to be more expensive than other ones and have lower op. a specific example is the pather mule you added its more expensive than other mule types and the built in hanger gives no incentive to buy it cause it only has 40 op when i can add a hanger to another mule and still have 65 op left to work with...