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Modding / Re: Misc modding questions that are too minor to warrant their own thread
« on: March 27, 2021, 05:22:07 AM »
Thanks for the release Alex , having lots of fun with the new DamageListener. Noticed some things while logging all damage events:
- Beams hitting cause many 0-damage events of type OTHER to be generated
- If a large ship dies and goes nova, the ship that got the last hit is credited as dealing a large amount of explosive damage to the already dead ship (see below - Wasp is a fighter, Ultimatum is an Atlas-class superfreighter). However, the actual killing shot does not seem to be recorded
Are these intended? Just curious about the underlying logic behind these.
- Beams hitting cause many 0-damage events of type OTHER to be generated
- If a large ship dies and goes nova, the ship that got the last hit is credited as dealing a large amount of explosive damage to the already dead ship (see below - Wasp is a fighter, Ultimatum is an Atlas-class superfreighter). However, the actual killing shot does not seem to be recorded
Are these intended? Just curious about the underlying logic behind these.
Code
204959 [0] Wasp -> [1] SIM Ultimatum : [OTHER] ??0 damage?? (47.41/8000 hp - alive)
204959 [0] Wasp -> [1] SIM Ultimatum : [OTHER] ??0 damage?? (47.41/8000 hp - alive)
204959 [0] Xyphos -> [1] SIM Ultimatum : [ENERGY-DPS] shields:5 (47.41/8000 hp - alive)
204975 [0] Aspect -> [1] SIM Ultimatum : [ENERGY] hull:39.38 emp:200 (8.03/8000 hp - alive)
204975 [0] ISS All Under Sky -> [1] SIM Ultimatum : [OTHER] ??0 damage?? (8.03/8000 hp - alive)
204975 [0] ISS All Under Sky -> [1] SIM Ultimatum : [OTHER] ??0 damage?? (8.03/8000 hp - alive)
204975 [0] ISS All Under Sky -> [1] SIM Ultimatum : [OTHER] ??0 damage?? (8.03/8000 hp - alive)
204976 [0] Wasp -> [1] SIM Ultimatum : [ENERGY-DPS] hull:5.61 (2.43/8000 hp - alive)
204976 [0] Wasp -> [1] SIM Ultimatum : [OTHER] ??0 damage?? (2.43/8000 hp - alive)
204979 [0] Wasp -> [1] SIM Ultimatum : [HIGH_EXPLOSIVE] hull:1993.77 (0/8000 hp - dead)
204979 [0] Wasp -> [1] SIM Ultimatum : [HIGH_EXPLOSIVE] hull:1375.62 armor:36.56 (0/8000 hp - dead)
204980 [0] Wasp -> [1] SIM Ultimatum : [HIGH_EXPLOSIVE] hull:1870.68 armor:2.95 (0/8000 hp - dead)
204980 [0] Wasp -> [1] SIM Ultimatum : [HIGH_EXPLOSIVE] hull:1237.42 armor:19.61 (0/8000 hp - dead)
204980 [0] Wasp -> [1] SIM Ultimatum : [HIGH_EXPLOSIVE] hull:1397.61 (0/8000 hp - dead)
204980 [0] Wasp -> [1] SIM Ultimatum : [HIGH_EXPLOSIVE] hull:1365.56 (0/8000 hp - dead)
204980 [0] Wasp -> [1] SIM Ultimatum : [HIGH_EXPLOSIVE] hull:1996.21 armor:22.88 (0/8000 hp - dead)
204981 [0] Wasp -> [1] SIM Ultimatum : [HIGH_EXPLOSIVE] hull:1695.68 armor:96.57 (0/8000 hp - dead)
204981 [0] Wasp -> [1] SIM Ultimatum : [HIGH_EXPLOSIVE] hull:1444.01 armor:50 (0/8000 hp - dead)
204981 [0] Wasp -> [1] SIM Ultimatum : [HIGH_EXPLOSIVE] hull:1170.82 armor:133.33 (0/8000 hp - dead)
204981 [0] Wasp -> [1] SIM Ultimatum : [HIGH_EXPLOSIVE] hull:2446.18 (0/8000 hp - dead)