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Messages - Caiaphas_Cain

Pages: [1]
1
I recently installed updated versions of Nexerelin, Iron Shell, Advanced Gunnery Control, and Terraforming and Station Construction, but when I started a new game it started to consistently crash to desktop on the rollover from 31 March to 01 April with the following error message:

2311381 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NoSuchMethodError: java.lang.Math.floorDiv(II)I
java.lang.NoSuchMethodError: java.lang.Math.floorDiv(II)I
   at data.scripts.eis_modPlugin$MarketCheckTariffs4.reportEconomyMonthEnd(eis_modPlugin.java:514)
   at com.fs.starfarer.campaign.CampaignEngine.reportEconomyMonthEnd(Unknown Source)
   at com.fs.starfarer.campaign.econ.reach.ReachEconomyStepper.doEndOfMonthStuff(Unknown Source)
   at com.fs.starfarer.campaign.econ.reach.ReachEconomyStepper.nextFrame(Unknown Source)
   at com.fs.starfarer.campaign.econ.Economy.advance(Unknown Source)
   at com.fs.starfarer.campaign.CampaignEngine.advance(Unknown Source)
   at com.fs.starfarer.campaign.CampaignState.advance(Unknown Source)
   at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)

My modlist is as follows:
{"enabledMods": [
  "$$$_lightshow",
  "$$$_trailermoments",
  "pantera_ANewLevel40",
  "adjustable_skill_thresholds",
  "Adjusted Sector",
  "advanced_gunnery_control_dbeaa06e",
  "anotherportraitpack",
  "automatedcommands",
  "battletechportraitpack",
  "timid_admins",
  "better_deserving_smods",
  "beyondthesector",
  "BSC",
  "HMI_brighton",
  "CWSP",
  "CaptainsLog",
  "capturecrew",
  "clearCommands",
  "CAS",
  "chatter",
  "timid_commissioned_hull_mods",
  "su_Concord",
  "lw_console",
  "diyplanets",
  "istl_dassaultmikoyan",
  "diableavionics",
  "dronelib",
  "fast_engine_rendering",
  "fleethistory",
  "sun_fuel_siphoning",
  "GrandColonies",
  "HMI_SV",
  "HMI",
  "gunnyhegexpeditionary",
  "hte",
  "hm_barratry",
  "IndEvo",
  "internalaffairs",
  "timid_xiv",
  "kadur_remnant",
  "kazeron",
  "LTA",
  "lw_lazylib",
  "ArkLeg",
  "logisticsNotifications",
  "low_maintenance",
  "luddenhance",
  "mag_protect",
  "MagicLib",
  "Mayasuran Navy",
  "su_CarrierHullmod",
  "su_CarrierHullmod_Rebalance",
  "more_hullmods",
  "nexerelin",
  "wisp_perseanchronicles",
  "wyv_planetaryShieldAccessControl",
  "remnant_command_transfer",
  "sanguinary_autonomist_defectors",
  "SEEKER",
  "shadow_ships",
  "speedUp",
  "sun_starship_legends",
  "stelnet",
  "tahlan",
  "Terraforming & Station Construction",
  "TORCHSHIPS",
  "transfer_all_items",
  "underworld",
  "US",
  "URW",
  "vayrasector",
  "vayrashippack",
  "WEAPONARCS",
  "audio_plus",
  "mir_np",
  "shaderLib"
]}

Given the prefix, I'm assuming that something in Iron Shell is bugging out? Thanks in advance!

2
Has anyone had any issues with contacting the Remnant contact at Prism with the new version of Nex? I don't know if it's mod interferences or just the update, but I'm not getting the contact when I hit level 5 or level 10.

3
I'm running a modded game on the most recent version on 1600x900 resolution, but when I go into the skill tree the top tier skills are lopped off at the end of the UI. I don't think there's any way to scroll sideways, so I'm basically locked out of those skills. Rescaling doesn't do anything to resolve the issue, and frankly I'm just at a loss on how to resolve this. Does anyone else have this issue and has anyone else figured out how to resolve it?



I don't know if any of the mods I'm running are interacting poorly with the new UI and skill tree, but for the sake of completeness I'm copypasting my list of active mods below:
{"enabledMods": [
  "$$$_lightshow",
  "$$$_trailermoments",
  "pantera_ANewLevel40",
  "adjustable_skill_thresholds",
  "Adjusted Sector",
  "advanced_gunnery_control_dbeaa06e",
  "anotherportraitpack",
  "automatedcommands",
  "battletechportraitpack",
  "timid_admins",
  "better_deserving_smods",
  "beyondthesector",
  "BSC",
  "HMI_brighton",
  "CWSP",
  "CaptainsLog",
  "capturecrew",
  "clearCommands",
  "CAS",
  "chatter",
  "timid_commissioned_hull_mods",
  "lw_console",
  "diyplanets",
  "istl_dassaultmikoyan",
  "diableavionics",
  "dronelib",
  "fast_engine_rendering",
  "fleethistory",
  "sun_fuel_siphoning",
  "GrandColonies",
  "HMI_SV",
  "HMI",
  "gunnyhegexpeditionary",
  "hte",
  "hm_barratry",
  "IndEvo",
  "internalaffairs",
  "timid_xiv",
  "kadur_remnant",
  "kazeron",
  "LTA",
  "lw_lazylib",
  "ArkLeg",
  "logisticsNotifications",
  "low_maintenance",
  "luddenhance",
  "mag_protect",
  "MagicLib",
  "Mayasuran Navy",
  "su_CarrierHullmod",
  "su_CarrierHullmod_Rebalance",
  "more_hullmods",
  "nexerelin",
  "wisp_perseanchronicles",
  "wyv_planetaryShieldAccessControl",
  "QualityCaptains",
  "remnant_command_transfer",
  "sanguinary_autonomist_defectors",
  "SEEKER",
  "shadow_ships",
  "speedUp",
  "sun_starship_legends",
  "stelnet",
  "tahlan",
  "Terraforming & Station Construction",
  "TORCHSHIPS",
  "transfer_all_items",
  "underworld",
  "US",
  "URW",
  "vayrasector",
  "vayrashippack",
  "WEAPONARCS",
  "audio_plus",
  "mir_np",
  "shaderLib"
]}

4
Bug Reports & Support (modded) / Re: CTD Fatal Null Error
« on: May 17, 2020, 12:41:17 PM »
This is a known crash with Industrial.Evolution that has been fixed for the next version.

you can circumvent it by removing the AI core from the Centralization Bureau, do whatever you wanted to do (Change/Remove/Upgrade Industries), then place the core again.

Thank you for the response!

5
Bug Reports & Support (modded) / CTD Fatal Null Error
« on: May 17, 2020, 09:03:28 AM »
624946 [Thread-4] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NullPointerException
java.lang.NullPointerException
   at com.fs.starfarer.api.impl.campaign.econ.impl.deconomics_AdInfra.clearRemoteSupD em(deconomics_AdInfra.java:82)
   at com.fs.starfarer.api.impl.campaign.econ.impl.deconomics_AdInfra.unapply(deconomics_AdInfra.java:76)
   at com.fs.starfarer.campaign.econ.Market.reapplyIndustries(Unknown Source)
   at com.fs.starfarer.campaign.econ.reach.MainWorkTask2.doNextBatch(Unknown Source)
   at com.fs.starfarer.campaign.econ.contract.iter.MultiFrameTask.advance(Unknown Source)
   at com.fs.starfarer.campaign.econ.reach.ReachEconomyStepper.nextFrame(Unknown Source)
   at com.fs.starfarer.campaign.econ.Economy.advance(Unknown Source)
   at com.fs.starfarer.campaign.CampaignEngine.advance(Unknown Source)
   at com.fs.starfarer.campaign.CampaignState.advance(Unknown Source)
   at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)

Modlist:

Terraforming and Station Construction
Arsenal Expansion 1.5.3
Anvil Industries
PlanetaryShieldAccessControl
Torchships
MagicLib
Combat Chatter
Nexerelin
Starship Legends
Diable Avionics
Industrial Evolution
Ruthless Sector
Combat Analytics
Sanguinary Anarchistic Defectors
Kadur Remnant
Adjusted Sector v0.2.2
LazyLib
Vayra's Sector
Vayra's Ship Pack
Logistics Notifications
Tahlan
Ship and Weapon Pack
Interstellar Imperium
Better Colonies
Luddic Enhancement
SpeedUp
GraphicsLib
Blackrock Drive Yards
Unknown Skies
Trailer Moments
Version Checker
Skilled Up
Audio Plus
Common Radar
Combat Alarm Sounds

Have managed to replicate this exact error thrice. One of my colonies went from size 3 to size 4 just before the crash; clicking on the sidebar notification or hitting "d" to bring up the colony screen caused an immediate crash, while waiting about ten seconds following the notification also caused a crash.

If there's any other information needed for debugging, please let me know.

6
Mods / Re: [0.9.1a] Nexerelin v0.9.4c "Mambo No. 9" (fixes 2019-09-11)
« on: September 29, 2019, 06:12:35 PM »
Sorry, but does anyone know what you're supposed to do with high-value prisoners? I have maybe half a dozen in cold storage at the moment and I can't find the option to trade them with my enemies.
Talk to a planet and select special options (or something similar).

Bugger, shoulda thought of that. Thanks!

7
Mods / Re: [0.9.1a] Nexerelin v0.9.4c "Mambo No. 9" (fixes 2019-09-11)
« on: September 29, 2019, 11:23:54 AM »
Sorry, but does anyone know what you're supposed to do with high-value prisoners? I have maybe half a dozen in cold storage at the moment and I can't find the option to trade them with my enemies.

8
Mods / Re: [0.9.1a] Nexerelin v0.9.4c "Mambo No. 9" (fixes 2019-09-11)
« on: September 25, 2019, 06:36:21 AM »
It looks like you're missing GraphicsLib, you need to install and enable that as well.

Bugger me, that simple? Thanks!

9
Mods / Re: [0.9.1a] Nexerelin v0.9.4c "Mambo No. 9" (fixes 2019-09-11)
« on: September 24, 2019, 08:30:21 PM »
Anyone else running into this problem? I keep crashing out with the error message, "Fatal: Failed to find script of class [exerelin.plugins.NexCoreLifecyclePlugin]".

In the log it states

"java.lang.RuntimeException: Failed to find script of class [exerelin.plugins.NexCoreLifecyclePlugin]
   at com.fs.starfarer.loading.scripts.ScriptStore.new(Unknown Source)
   at com.fs.starfarer.settings.StarfarerSettings.OO0000(Unknown Source)
   at com.fs.starfarer.launcher.ModManager.getEnabledModPlugins(Unknown Source)
   at com.fs.starfarer.loading.ResourceLoaderState.init(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)"

and frankly I have no idea what it means. The only reason I think the error originates with this mod is the "exerelin" tag, since that's fairly distinctive.
One of your mods looks broken. What's your modlist?

I downloaded and installed the Combat Chatter, Combat Analytics, Common Radar, LazyLib, Nexerelin, Dark.Revenant's Ship and Weapon Pack, SkilledUp, SpeedUp, and Version Checker mods just yesterday.

10
Mods / Re: [0.9.1a] Nexerelin v0.9.4c "Mambo No. 9" (fixes 2019-09-11)
« on: September 23, 2019, 09:11:16 PM »
Anyone else running into this problem? I keep crashing out with the error message, "Fatal: Failed to find script of class [exerelin.plugins.NexCoreLifecyclePlugin]".

In the log it states

"java.lang.RuntimeException: Failed to find script of class [exerelin.plugins.NexCoreLifecyclePlugin]
   at com.fs.starfarer.loading.scripts.ScriptStore.new(Unknown Source)
   at com.fs.starfarer.settings.StarfarerSettings.OO0000(Unknown Source)
   at com.fs.starfarer.launcher.ModManager.getEnabledModPlugins(Unknown Source)
   at com.fs.starfarer.loading.ResourceLoaderState.init(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)"

and frankly I have no idea what it means. The only reason I think the error originates with this mod is the "exerelin" tag, since that's fairly distinctive.

11
Bug Reports & Support / Error with refit variants
« on: June 20, 2014, 11:37:59 PM »
I'm playing using the Blackrock Mod, and I don't know if it's an error with it or just something that the game does, but whenever I attempt to open the refit screen, the game crashes and I get the following:

Quote
71753 [Thread-5] ERROR com.fs.starfarer.combat.O0OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO  - java.lang.RuntimeException: Ship hull variant [exported_variant_brdy_mantis_deae2345-4624-493c-a776-ca45d0f89cb5] not found!
java.lang.RuntimeException: Ship hull variant [exported_variant_brdy_mantis_deae2345-4624-493c-a776-ca45d0f89cb5] not found!
   at com.fs.starfarer.loading.L.o00000(Unknown Source)
   at com.fs.starfarer.loading.SpecStore.o00000(Unknown Source)
   at com.fs.starfarer.campaign.fleet.FleetMember.õÖÖ000(Unknown Source)
   at com.fs.starfarer.campaign.fleet.FleetMember.<init>(Unknown Source)
   at com.fs.starfarer.campaign.fleet.FleetMember.<init>(Unknown Source)
   at com.fs.starfarer.coreui.refit.o00OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.oO0000(Unknown Source)
   at com.fs.starfarer.coreui.refit.private.Öo0000(Unknown Source)
   at com.fs.starfarer.coreui.refit.private.OÓÓ000(Unknown Source)
   at com.fs.starfarer.coreui.refit.private.o00000(Unknown Source)
   at com.fs.starfarer.coreui.refit.F.float(Unknown Source)
   at com.fs.starfarer.coreui.refit.F.Ö00000(Unknown Source)
   at com.fs.starfarer.ui.O0OO.if$4.actionPerformed(Unknown Source)
   at com.fs.starfarer.ui.O0OO.if.while(Unknown Source)
   at com.fs.starfarer.ui.O0OO.interface.showCoreInternal(Unknown Source)
   at com.fs.starfarer.ui.O0OO.interface.showCore(Unknown Source)
   at com.fs.starfarer.api.impl.campaign.OrbitalStationInteractionDialogPluginImpl.op tionSelected(OrbitalStationInteractionDialogPluginImpl.java:98)
   at com.fs.starfarer.ui.O0OO.interface$1.o00000(Unknown Source)
   at com.fs.starfarer.ui.O0OO.A.actionPerformed(Unknown Source)
   at com.fs.starfarer.ui.O00oOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.o00000(Unknown Source)
   at com.fs.starfarer.ui.F.processInput(Unknown Source)
   at com.fs.starfarer.ui.newsuper.super(Unknown Source)
   at com.fs.starfarer.B.ØÓÒ000(Unknown Source)
   at com.fs.oOOO.A.Ò00000(Unknown Source)
   at com.fs.starfarer.combat.O0OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$2.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)

Does anyone know what's going on and how to fix it?

12
Hi, so I don't know if anyone else has been getting this, but personally, whenever I try to reload an Exerelin save, the little blue bar gets most of the way before it just quits and says that the game failed to load.  Anyone have any idea what's going on?

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