Fractal Softworks Forum

Please login or register.

Login with username, password and session length

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - KevNZ

Pages: [1]
1
Mods / Re: [0.95.1a] Scan Those Gates (v1.5.0)
« on: September 12, 2022, 04:13:35 PM »
Thanks Aero. I'll test it out later.

Edit: Worked like a charm!

2
Mods / Re: [0.95.1a] Scan Those Gates (v1.4.1)
« on: September 11, 2022, 01:24:33 AM »
It would be nice to have an option of scan all the gates instantly during the playthru.
A new update is on the way soon that will let users trigger the gate scan whenever they want (as long as scanning gates is allowed, which means either after completing all of the Galatian Academy quests or using a mod that lets you skip the story), along with a few other features. If you meant scanning all gates, including ones in systems with no markets, that's already an option, just check the settings.json file!

I've just completed the Academy quest arc. and the scan buttons havn't shown up in my bar options yet.

I know for a fact that the mod is working, because if I skip the story on a new game the buttons are present.

Is there any way to trigger the buttons through console? or am I just SOL?

Pages: [1]