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Messages - Princess_of_Evil

Pages: [1] 2 3 ... 39
1
General Discussion / Re: Next patch.
« on: July 25, 2024, 12:04:07 AM »
Hilariously enough, 8 hangar isn't quite possible at the moment because iirc the game can't deal with this many hangars on one ship.

2
Suggestions / Re: Buff pilum missiles
« on: July 25, 2024, 12:02:27 AM »
I still remember when Large Missile was this slot with missile systems that really feel Large, instead of just being an upgrade to a smaller slot the way Medium is. Reaper, Squall and Locust are basically the only missiles left that still do that, the rest were nerfed to *** (or, like Hammer Barrage, never quite were there to begin with).

3
Suggestions / Re: Buff pilum missiles
« on: July 24, 2024, 09:02:09 AM »
Quote
hydras have an awful issue of focusing damage in one point of armor
as opposed to, uhh, hurricanes throwing their damage equally all over the place?

4
Suggestions / Re: Buff pilum missiles
« on: July 24, 2024, 12:27:11 AM »
Using Pilums on FMR sounds a bit silly. It's like using sniper weapons on a ship without ITU - oh wait.

5
General Discussion / Re: Executor Ship makes no sense....
« on: July 24, 2024, 12:22:37 AM »
The joke is the executor

EBC could absolutely go to its AI stats without affecting much of anything. If it were on every LG ship, i would maybe consider a plasma champion, but even then it wouldn't even be overpowered, it would just have the power level of a LT cruiser.

6
Janino compiles to like Java 6, yeah. No generics, no -> notation stuff, and a couple other limitations.

7
General Discussion / Re: Executor Ship makes no sense....
« on: July 23, 2024, 01:36:03 AM »
Executor is a missile boat someone welded large energies on, of course it makes no sense.

8
Suggestions / Re: Hypothetical new phase ship
« on: July 22, 2024, 01:42:30 AM »
Assault chaingun does 250 shield DPS. I'm very hesitant to call that "waste". Also, in my experience MB is equally bad at not hitting shields, and it's even worse when it comes to not hitting fighters (but that's mostly cause ACG vaporizes fighters).
In my experience, Phase Lance does really well against bigger armor, while MB just flops around and does nothing. You do have to try hitting the same armor with the entire lance burst if you want to maximize damage, and MB is just an easy to hit single burst.
In my experience, old one was literally just a weaker Heavy Blaster. It wasn't good by any stretch, but it wasn't unusable. Better than a heavy burst laser.

9
Suggestions / Re: Hypothetical new phase ship
« on: July 22, 2024, 01:28:12 AM »
That 100 damage matters very little when it's on a weapon with ~1.3 second reload (with ext mags) and 500 range. You are better off using an assault chaingun, it literally does more armor damage for cheaper even when it caps out at 10% damage to armor (due to firing at capital level armor). Same logic applies when you're using it in energy slots, phase lance does more for cheaper (due to its massive beam DPS). I won't say you can't use it, just please try other anti-armor on your builds.
I was surprised myself when i calculated and tested just how bad MB is compared to other pierce, it's genuinely kind of embarrassing.
Old mining blaster wasn't a great weapon, but it was still a discount Heavy Blaster. You wouldn't use it most of the time, but if you're stuck without better weapons (like, say, during the tutorial on cruiser start) the old one was usable enough in a lot more situations.

Aurora and Medusa are tanky, sure, if you're fighting an enemy without dedicated anti-shield capabilities. Which is admittedly most of current combat content.

10
Suggestions / Re: Hypothetical new phase ship
« on: July 22, 2024, 12:43:51 AM »
Mining Blaster rework turned a discount Heavy Blaster into the worst Blaster in the game (there is literally no reason to take it on any ship that can take any other pierce weapons), large BPD is still the worst PD weapon in the game, and i don't really consider GB an HT weapon since HT *can* just take more pulse.

11
The universe where a cruiser deathball is earlygame is this one, where once you leave Galatia you can trade or explore for a bit and suddenly find yourself able to buy like five Eradicators.

12
Suggestions / Re: Hypothetical new phase ship
« on: July 22, 2024, 12:26:53 AM »
What's extra hilarious with the AMB comparison is that AMB is the second highest DPS in a small energy mount.

High Tech pays too much for its speed and shield. It's wet tissue paper, it's stuck with *** HT weapons, and can't even use the good large energies until capitals, it's DP overcosted, which also means HT inhales supplies (which are much more expensive than fuel and fight for the same slots as loot) and they're stuck with the worst assault ship systems while you're at it (if you ignore single ship gimmicks like Doom). While an HT fleet has enough mass to always win, it wins easily, but the moment the fight gets a little more fair the HT fleet pops like a bunch of overpriced balloons it is.

13
That's exactly what happened. Vulcans literally didn't have the space to actually kill the missile.

14
Suggestions / Re: Hypothetical new phase ship
« on: July 21, 2024, 10:14:40 AM »
So is the Eradicator but it doesn't really feel like a *heavy* cruiser now does it

15
Suggestions / Re: Hypothetical new phase ship
« on: July 21, 2024, 09:54:21 AM »
Oh boy yeah. None of the HT cruisers actually feel like even medium weight cruisers.

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