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« on: December 26, 2021, 06:20:13 AM »
Greetings to all of you, I just wanted to ask tips on creating ships. I am new here so I don't know where I should post this question and if this question is okay. Please tell me if I am breaking any rules.
I've been enjoying starsector this past few months and my favorite ship rn is the Conquest. I wanted to improve it a bit (just for roleplay purposes on my game) so I thought of making a 60 Dp Conquest. I want it to still fulfill the conquest's role of being able to go wherever you want on the field quickly (as quick as a capital class would allow) to change the tides of battle. A bit stronger and faster but still unable to beat the Paragon on a 1v1 stand-off. It looks a bit on the hightech side since (in my head) it's an illegal ship commissioned by some powerful factions in the persean league who doesn't like the amount of freedom they give to their people. I tested it and its a bit OP. Idk how to balance the ship since I am quite new to the game. Do people have some baseline numbers for stats to know that the ships are balanced or do they just go trial and error?
Another thing I want to ask is how do I put custom animation on the ship? Nothing crazy, I just want some parts of the rear engine to open up when I use maneuvering jets, something like in the attachement I sent. Also, how do I change the color of the boosters when I do maneuvering jets? I tried changing the contrail colors, but it just won't change anything. Obviously I am no good when it comes to things remotely related to programming or scripting so sorry for the stupid questions.
Also, I just stole a bunch of parts from VIC and Ironshell because they are my favorite modded ships rn. My ship looks a bit overcrowded and have a bunch of random parts in it since I was afraid to touch those beautifully done parts I used from otehr ships, so any tips on sprites would be a great help too.
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