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Messages - BadGame

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How to edit and remove ai faction colonization?
i dont want they get like 30 planets around  :-\

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General Discussion / Re: So......what do I do now?
« on: February 23, 2020, 12:13:39 PM »
The situation is I have three colonies in one system where I've pretty much maxed out everything I can build for now (two size 6's and one size 5 so waiting to get them all to get to size 7 for more room, slow) and which yield an income of about 250k per month. I haven't used any of my stock of alpha cores on anything yet. My fleet comprises four Paragons, a Legion and sundry auroras, apogees, various smaller ships and support ships, I can make as many more as I like but since I can only have one fleet and battles are limited to 500 deploy pts there doesn't seem any point in doing so. I can do any 300k+ jobs I feel like. I already have 4m in the bank, it doesn't seem like I need any more money. I can just kill the pirates and Path bases whenever they have the impudence to (futilely) attack my system and I just pay off the regular factions and do a few jobs for them for fun and profit to curry their favour.

I'm not sure what to do next:

* Is there any point in starting a new colony system, what would that achieve?
* I could conduct a full survey of all the outer systems - but to what end, what am I likely to find?
* I could decide a faction I don't like, the Church for instance, needs to die. Can you actually kill a faction and is there any point in doing so aside from ***** and giggles?
* Is there some official end point or win condition for the game I am ready to go for now?

i got same situation and i start playing allover whit Nexerelion mod.

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General Discussion / Nexerelion mod low item profit prices?
« on: February 23, 2020, 10:15:43 AM »
i played vanilla and making money was Ok.

But now i play nexerelion mod (fast start lvl16 large fleet)  market prices is super low, in vanilla it was easy to make profit(around 100-150%/item, in nexerelion i got  +20-50%/item)
Not sure how to make money faster?  there seems to be agents and using them i can do some profit maybe? maybe i need to find one.

But cant sleep anymore game is so good  ;D

Edit:Ok it seems market changes more that in vanilla game, now i found good profit to sell marines 1243/each  so its not a problem anymore  ::)

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General Discussion / Re: Harder than darksoul games
« on: February 18, 2020, 12:02:34 PM »
Ok i start it allover now (no mods/no supply usage editing) This time i try to be more carefuly and doing some cargo missions and exploring until i got couple mil.money.
Last time i didint care ship  supplies/mo.  and that was a big mistage.

When i should start first colony?

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General Discussion / Re: Harder than darksoul games
« on: February 17, 2020, 06:38:08 AM »
Ok thx for everyone, i think i know what i did wrong(almost everything)
and yes i got a colony too early and using transponder on. So huge pirate fleets attack almost allways.
i got too many fleets (suply usage was 6-7 and fuel usage +30)

is there mod that will reduce supply usage let say -50%?
it might be i dont have time to git gud so  very easy mode might be best suited for my play style.

I was playing mixed and half universe, was that a mistake?


Edit: i mod supply usage so now its only  1/3  orginal values and i raise recovery rate/per day values some.
Maybe its now more casual friendly and fun to play.


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General Discussion / Harder than darksoul games
« on: February 16, 2020, 04:30:10 PM »
This can be a good game but for casual gamers or players who want to have some fun this game just sux, and why?

Pirate Attacks! many many fleets, just need to quit and load or get destroyed.

Crazy stupid amound fuel and suply usage, its just insane! and thats why its very hard to get money or anything else.
if u want to beat those pirates my army use all the suply and fuel and its game over very fast, or i can fly couple fleets and get destroyed.

Not sure what devs want? but it seems the game is unplayable.. Tried 3 times now but its allways the same, no money,no fuel,no suply.


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