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Topics - al00195

Pages: [1]
1
Bug Reports & Support (modded) / Hullmods problem in one save.
« on: November 22, 2021, 10:59:52 PM »
Hello,

I don't know why but after hundred of hours of playing I discovered that Kingdom of terra, Scyan engineering, Diable avionics, Exotic and Exodius initiative hullmods don't show up on the refit screen. I've try a new game without changing anything in my mods and in starsector. when I use "allhullmods" commands in this save, the problem don't occur. So it's not a problem from mods.

I check the save files and failed to see any difference between these. Worst, I've delete all hullmods learn in the save file of the bugged save to run the "allhullmods" command. When I do this the problem still remain despite the fact to relearn the totality of modded hullmods. So it's not just that the command ingore the bug, the problem is in the save.

I don't know what to do and become desperated by the idea of making a new game and deleting this one. Anyone has any tips ? (if necessary I can share all informations / files you want)

(Still, sorry for mistakes in my english langage. it's not my main langage.)

2
Suggestions / Personnality of player captain.
« on: November 10, 2021, 09:10:48 AM »
What I love particularly in this game is to watch the battle in the same time of giving order to my fleet. The only time where I take control of the flagship is when it don't follow movement order. So when I assigned a support capital ship to my commander and discover that I can't assign him another personnality than steady, it became a real problem.

So here is my question, when the captain you control is supposed to be the more customisable character of your fleet, why is there no option to change his personnality when in auto mod ?

(Sorry for potential mistake, english is not my main language.)

3
Bug Reports & Support (modded) / Crash during battle.
« on: October 11, 2021, 11:03:28 AM »
Hello,
During a battle, any ship firing with a phase lance will crash the game. It's probably a problem with a mod but the facts that it's a vanilla weapon that causes the crash give me no clue about which one is implied.

Here is the error in the log :

Spoiler
520439 [Thread-7] INFO  sound.oo0O  - Cleaning up music with id [faction_generic_market_01_neutral_var01.ogg]
520750 [Thread-9] INFO  sound.oo0O  - Creating streaming player for music with id [BFG3.ogg]
520752 [Thread-9] INFO  sound.OooO  - Playing music with id [BFG3.ogg]
523756 [Thread-3] INFO  org.histidine.chatter.combat.ChatterCombatPlugin  - Adding ship Nephi-Prizon, isEnemy 0
523757 [Thread-3] INFO  org.histidine.chatter.combat.ChatterCombatPlugin  - Adding ship HSS Mephitis, isEnemy 0
523757 [Thread-3] INFO  org.histidine.chatter.combat.ChatterCombatPlugin  - Adding ship Sword of Retribution, isEnemy 0
544328 [Thread-3] INFO  sound.oo0O  - Cleaning up music with id [miscallenous_corvus_campaign_music.ogg]
544331 [Thread-7] INFO  sound.oo0O  - Cleaning up music with id [BFG3.ogg]
544607 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NullPointerException
java.lang.NullPointerException
   at com.fs.starfarer.combat.entities.ship.A.G.this.super(Unknown Source)
   at com.fs.starfarer.combat.entities.ship.A.G.createBeam(Unknown Source)
   at com.fs.starfarer.combat.entities.ship.trackers.E.super(Unknown Source)
   at com.fs.starfarer.combat.entities.ship.trackers.O0OO.super(Unknown Source)
   at com.fs.starfarer.combat.entities.ship.trackers.O0OO.super(Unknown Source)
   at com.fs.starfarer.combat.entities.ship.trackers.E.super(Unknown Source)
   at com.fs.starfarer.combat.entities.ship.A.G.advance(Unknown Source)
   at com.fs.starfarer.combat.systems.G.o00000(Unknown Source)
   at com.fs.starfarer.combat.systems.G.advance(Unknown Source)
   at com.fs.starfarer.combat.entities.Ship.advance(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source)
   at com.fs.starfarer.combat.CombatState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
544778 [Thread-9] INFO  sound.oo0O  - Creating streaming player for music with id [DawII1.ogg]
544781 [Thread-9] INFO  sound.OooO  - Playing music with id [DawII1.ogg]
[close]

I play with these mods :

Spoiler
  "$$$_lightshow",
  "pantera_ANewLevel20",
  "anotherportraitpack",
  "raccoonarms",
  "bsgportraitspack",
  "beyondthesector",
  "BSC",
  "CWSP",
  "CSP",
  "chatter",
  "lw_console",
  "diableavionics",
  "dronelib",
  "exshippack",
  "fluffships",
  "sun_fuel_siphoning",
  "hte",
  "ImperialNavy",
  "IndEvo",
  "interestingportraitspack",
  "kadur_remnant",
  "kingdomofterra",
  "LTA",
  "lw_lazylib",
  "ArkLeg",
  "MagicLib",
  "missingships",
  "more_hullmods",
  "nexerelin",
  "pn",
  "wyv_planetaryShieldAccessControl",
  "PulseIndustry",
  "rotcesrats",
  "sanguinary_autonomist_defectors",
  "tahlan_scalartech",
  "SEEKER",
  "speedUp",
  "superweapons",
  "timid_supply_forging",
  "tahlan",
  "Terraforming and Station Construction",
  "exalted",
  "star_federation",
  "transfer_all_items",
  "US",
  "URW",
  "vic",
  "vayrashippack",
  "whichmod",
  "audio_plus",
  "astroidships",
  "shaderLib"
[close]

I don't know if it is correlated but I play the game with java 7 since the game won't launch with java 8 and a vmparams modified. (Sorry if there are mistakes, English is not my native language)


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