Would anyone know how to use the console to set the "level" of autonomous defenses to max at game start?
The code in question is in com\fs\starfarer\api\impl\campaign\rulecmd\salvage\SalvageGenFromSeed.java with the code suggested to me being
Global.getSector().getMemoryWithoutUpdate().setFloat(SalvageGenFromSeed.DEFEATED_DERELICT_STR, 1000);
I got it to work code goes like this for anyone interested.
Spoiler
runcode import com.fs.starfarer.api.impl.campaign.rulecmd.salvage.SalvageGenFromSeed; Global.getSector().getMemoryWithoutUpdate().set(SalvageGenFromSeed.DEFEATED_DERELICT_STR, 1000);