Mods used:
{"enabledMods": [
"$$$_trailermoments",
"pantera_ANewLevel40",
"adjustableautomatedships",
"adjustable_skill_thresholds",
"clearCommands",
"chatter",
"lw_console",
"lw_lazylib",
"MagicLib",
"nexerelin",
"old_hyperion",
"speedUp",
"audio_plus",
"shaderLib"
]}
End of starsector.log file:
26329 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain - java.lang.NullPointerException
java.lang.NullPointerException
at com.fs.starfarer.campaign.fleet.FleetData.setCommander(Unknown Source)
at com.fs.starfarer.campaign.fleet.CampaignFleet.setCommander(Unknown Source)
at com.fs.starfarer.api.impl.campaign.missions.hub.HubMissionWithTriggers$1.doAction(HubMissionWithTriggers.java:2406)
at com.fs.starfarer.api.impl.campaign.missions.hub.BaseHubMission.runTriggers(BaseHubMission.java:1165)
at com.fs.starfarer.api.impl.campaign.missions.hub.BaseHubMission.checkStageChange
sAndTriggers(BaseHubMission.java:1151)
at com.fs.starfarer.api.impl.campaign.missions.hub.BaseHubMission.advanceImpl(BaseHubMission.java:791)
at com.fs.starfarer.api.impl.campaign.missions.DelayedFleetEncounter.advanceImpl(DelayedFleetEncounter.java:625)
at com.fs.starfarer.api.impl.campaign.intel.BaseIntelPlugin.advance(BaseIntelPlugin.java:78)
at com.fs.starfarer.campaign.CampaignEngine.advance(Unknown Source)
at com.fs.starfarer.campaign.CampaignState.advance(Unknown Source)
at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
26421 [Thread-9] INFO sound.public - Creating streaming player for music with id [Atmospheric_Rise.ogg]
26421 [Thread-9] INFO sound.OooO - Playing music with id [Atmospheric_Rise.ogg]\
I had been playing with these mods for a while, the last mods I installed were A New Level and Adjustable Skill Thresholds but I had been playing with them enabled for about an hour with no crashes. My save is lategame and I'm playing with Nexerelin random galaxy start. My last notable activity was doing a quest for the modded Remnant contact. I have also acquired the Alpha Site ship from Vanilla Starsector, though I don't know how the vanilla campaign interacts with Nexerelin random galaxy. It crashed when I approached a Luddic Path colony, but I don't think it's caused by that as it crashes even if I run away from the Luddic Path colony.
My save file:
https://drive.google.com/file/d/14_ZP1NGBukQmnLQVmO4NOxt4lCu3KwQJ/view?usp=sharingThe save consistently crashes around 3 seconds after loading.