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Mods / Re: [0.96a] Quality Captains: A Skill Rework - Now with perks! v1.5.3
« on: February 09, 2024, 03:29:32 PM »
How well does the current version of this mod with 0.97a?
Starsector 0.97a is out! (02/02/24); New blog post: Save/Load UI, Autosave, Intel Map Markers, and More (04/10/24)
I'll redownload again just to make sure, but it was only a month ago I downloaded the mod.I've built three tech mining facilities on three planets, with alpha cores and story point improvements but I don't get any actual notification at the end of the month of anything produced nor do I get anything at the storage of the colony where things are sent to.Are you using the latest version?
There was a bug in one of the old versions where there'd be no production, but the chances of you grabbing that version...
A New Level of Confidence
Adjustable Skill Thresholds
Adjusted Sector
Console Commands
DIY Planets
Dynamic Tariffs
Fast Engine Rendering
Grand Colonies
Interesting Portrait Pack
LazyLib
MagicLib
Neutrino Detector Mk II
Nexerelin
Objects Analysis
Stellar Networks
Terraforming & Station Construction
WhichMod
Modified Industy Requirements
Graphics Lib
Ship Catalogue/Varient Editor