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Messages - Demto

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Mods / Re: [0.96a] prv Starworks v27 (2023-05-20)
« on: October 09, 2023, 08:06:09 AM »
I ran into a small issue while messing around in SCVE trying out the Svepfräsare and Fräsare (the rifts are interesting enough that I kinda want to design a fleet around the weapons). The Svepfräsare's beam collides with the firing ship's own modules, causing the rifts to spawn on top of the ship and damage it.

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Mods / Re: [0.95.1a] Kyeltziv Technocracy [1.8.5]
« on: December 27, 2022, 06:25:12 AM »
It's a pretty strange bug since it doesn't seem to have a consistent trigger so far. I've had it happen once, then once I tried the fight again it worked fine despite the same ship still being present. Isn't it just a variant of Coke Burn from DomHist too? Are there any reports of similar bugs for that mod, or any significant deviations from its script?

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