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Messages - glincoln

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enableUIStaticNoise doesn't seem to improve things. However setting uiFadeSpeedMult to 100 has totally fixed the problem. :)

Thanks so much for your reply!

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Hi! Thanks for the amazing game!

I'm experiencing significant FPS dips when the game fades between certain menu screens. It is most noticeable when loading the intel screen. (planets tab) Once the fade in is finished, I'm back to 60fps. Also, when switching between tabs on the intel screen, where there isn't a fade transition, all is well. Also, it isn't the fade transition itself, as switching between the other menu screens (map, refit, etc) isn't a problem.

I think it happens anytime there is a fade (both in and out) to or from a screen that has little rotating planets. (map->show station info does it too) This is made more annoying because the FPS dips to single digits, causing the menu to take quite some time to appear.

I'm running a system that is majorly overkill for this game, not using any mods, and performance is perfect in every other case I've come across, though I'm still new to the game. :)

Specs:
Manjaro Linux, with Mesa 19.3.2 and kernel 5.4.8.
Ryzen 3900X
32 GB RAM
Radeon RX 480, using the mesa/opensource drivers.

It feels like a driver problem, which isn't too surprising with a Radeon. :( I guess I'm wondering if there is a config setting I can tweak or any suggestions of things to try?





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