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Mods / Re: [0.96a] Yuri Expedition v.3.0.2 || Faction Pack || Hotfix 12/27 [YRXP]
« on: April 07, 2024, 07:00:46 AM »What kind of error is it? Visual, game breaking?Someone had posted it earlier, it's
648681 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain - java.lang.NullPointerException
java.lang.NullPointerException
at data.scripts.ai.missiles.yrxp_LRMissileAI.doThirdStageBehavior(yrxp_LRMissileAI.java:205)
at data.scripts.ai.missiles.yrxp_LRMissileAI.advance(yrxp_LRMissileAI.java:94)
at com.fs.starfarer.combat.entities.Missile$GuidedMissileAIWrapper.advance(Unknown Source)
at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source)
at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source)
at com.fs.starfarer.combat.CombatState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
Seems to happen the most with Sparklers. I believe I've used Last Smiles with zero issue.
I haven't encountered any problems using any Yuri missiles, I looked in the code and none of the Yuri missiles even used that script as far as I can tell.
The only thing using that script is the subsystem of the Seraph NEXT and the built-in weapon of the valkyrie superfighters (both the frigate and the LPC versions).
I also tested both the Seraph NEXT and the valkyrie superfighter frigate and both works fine without crashes. However I couldn't test the LPC versions since I do not have them and the game crashes if I tried to spawn it via console commands. So maybe the problem is with the LPC?
Hm, could be. Will have to test some more next time I get a chance. I definitely had the super fighter LPC on at least one ship.