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News:

Starsector 0.97a is out! (02/02/24); In-development patch notes for Starsector 0.98a (2/8/25)

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Messages - The Void

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Bug Reports & Support / Re: Blurry fonts with UI scaling (2560x1440)
« on: August 13, 2022, 02:04:18 PM »
I digged a bit deeper and found out, that the 6800XT does not support MSAA higher than 8x. But that's the case with most gfx-cards. Only some Intel cards support MSAA higher than 8x (https://vulkan.gpuinfo.org/listreports.php?property=framebufferIntegerColorSampleCounts&value=31&platform=all&core=1.2).

Guess I'm out of luck then, since I can't change the AA type in Starsector nor in the driver.

2
Bug Reports & Support / Re: Blurry fonts with UI scaling (2560x1440)
« on: August 13, 2022, 12:42:10 PM »
Mhh, my driver is up-to-date. I'm going to ask AMD support and eventually report back here.

Thanks for your help!

3
Bug Reports & Support / Re: Blurry fonts with UI scaling (2560x1440)
« on: August 13, 2022, 11:27:55 AM »
When I change "aaSamplesOverride" to 12 I get "Fatal: Exiting - exception in LWJGL initialization" when starting the game.
I have a Radeon 6800XT (released in 2020). Shouldn't it support more than 8x samples?

PS.: Just asked in the AMD Discord. The 6800XT supports more than 8x AA.

4
Bug Reports & Support / Re: Blurry fonts with UI scaling (2560x1440)
« on: August 13, 2022, 11:00:07 AM »
Thanks for your quick response!

Do you have an idea why the highest AA samples I can set is 8x?

It would be great if you could implement native font sizes for higher resolutions :) I guess more and more people will move to 1440p or 4k in the future.

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Bug Reports & Support / Blurry fonts with UI scaling (2560x1440)
« on: August 13, 2022, 10:26:12 AM »
Hello there! o7

Is there anything I can do to improve the sharpness of fonts when using UI scaling, or are there future plans for better high resolution support regarding fonts?

I'm playing at 2560x1440 (same as Desktop), with 135% UI scale and 8x AA. Some fonts are quite blurry, even worse when panning the view.

Another question: The game recommends 12x antialiasing, but the highest I can set is 8x (I have a Radeon 6800XT). Could higher AA samples improve the font sharpness?

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