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Mods / Re: [0.95.1a] Realistic Combat 1.22.7
« on: February 07, 2023, 02:15:26 PM »Hi, I'm having an issue where various weapons (typically weapons with bursts) have their projectiles disappear far before they should, resulting in my fleets using all their flux without hitting anything.
Name of weapons (mostly modded) that I'm having issues with-mini blaster array, flicker pd laser, autoblaster
Seem to have fixed this by loading it near to last in my load order (starsector loads alphabetically, so adding a z in front of the mods name in modinfo.json does the job)