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General Discussion / Re: Physics turn on by collisions
« on: June 05, 2021, 06:27:50 AM »it isnt unrealistic physics -- even cars have governors.Come on, you seriously buy this? We are talking about rockets in space, which are able to accelerate for maybe 5 seconds before they get arbitrary "max speed" limit, which is applied out of what, safety (and then increased if they happen to not be shooting weapons)? Do they worry the ship will break in half due to the resistance of the void? This is kind of an artificial magical non-sense that's trying to explain some unrealistic gamey system in a vague scientific reasoning, but ends up making it actually worse. The more explanations like this, the more unrealistic it all seems, if you have any sort of education and spare a minute of thought. I don't mean to be rude, but it's just ridiculous to me. I prefer to have no explanation for things that are so obviously unrealistic, to not bring attention to them.
And to be clear, it's not just the max speed limit that's "unrealistic physics" I was talking about, the whole game premise is just unimaginable, starting from battles themselves, through the space travel, scale, interplanetary trade, nebulae and asteroid belts, and so on and on. But it's fun, I have no complaints about it, I would just prefer if the game didn't suddenly jerk me out of the suspension of disbelief with those moments when my ship is magically catapulted.