Hot Fix: Domain Phase Lab Version 1.1.2
Bug Fix: Fixed another serious glitch in the mission spawning process that stops the players from seeing some missions.
Mission Difficulty Adjustment: Greatly lowered the difficulty of the mission Be In Deep Water, the first story mission that Eliza would offer.
This hot fix is compatible with saves generated by version 1.1.0. No new save is necessary.
Main reason for this hot fix: This mission was too difficult for early game fleets. Even as the author, I couldn't pass it before I have a descent fleet. I expect this mission to be an early-stage mission that could give you some help in getting your first bucket of golds. Now after this hot update, the first five story missions should not require any necessary fights to pass, and they should be fun rather than annoying.