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General Discussion / Re: Tips and tricks for 0.6a
« on: September 18, 2013, 02:28:46 PM »
If you have a fleet that spends a lot of CR per engagement, hyperspace is the place for you. The travel times are faster, distance between points is smaller, the traffic is less spread out, and an allied station is always less than a few days away to repair and replenish CR via the jump points orbiting Sindira and Corvus II (Unless you managed to *** off both the Sindrian Diktat and the Hegemony). All this adds up to more plentiful prey, less time wasted regaining CR (and burning those precious expensive supplies), and an easy escape route for those "OH SH*T" moments when a fully loaded pirate armada is chasing you. Just jump to hyperspace and park your fleet around the Corvus system to wait for your prey.