Update 1.0.2v1.0.2- Persenachia Mission Difficulty Patch
v1.0.1- Removed debug info display from Persenachia
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(Maybe) Save Compatible
- If you have an auditor in your fleet, then you should strip its weapons before updating to this version
- If you have modified the variant of the auditor in the main menu mission, then you should revert it to default before updating to this version
v1.0.0Version Checker Compatibility added
New MagicBounty
- Investigate Hyperspace Anomaly - minimum player level 10
New Ships
- Persenachia
- Edifice
New Skin
- Initone (LG)
New Weapons
- Silaha Linear Cannon
- Persis Multi Seeker
- Ion Driver
- Quad Multi-Lance
New [REDACTED]
Auditor
- Reworked
-- DP reduced from 6 to 5
-- Armour increased from 175 to 250
-- System changed to Maneuvering Jets
-- Small hybrid mount upgraded to a medium
-- Small universal mount removed
-- Shield efficiency improved from 0.8 to 0.7
-- Built-in weapon flux/damage improved from 0.75 to 0.666
-- Flux dissipation increased from 120 to 160
Revizor
- Reworked
-- DP reduced from 8 to 6
-- Hull increased from 1600 to 1800
-- Armour increased from 200 to 300
-- System changed to Maneuvering Jets
-- Shield efficiency improved from 0.7 to 0.6
-- Flux dissipation increased from 150 to 180
Grandum
- DP increased from 28 to 32
Giganberg
- Sprite Updated
- DP reduced from 32 to 28
Copperhead Gun-Launcher
- Projectile tracking improved by 25%
Sumake Magnegun
- Per shot damage increased from 50 to 60
Macron Cannon
- Flux per shot reduced from 16 to 15 (from 0.8 to 0.75 flux/dam)
Sakset Naval Rifle
- OnHit effect changed from an energy damage explosion and rearwards kinetic shrapnel, to an omnidirectional frag damage shrapnel burst.
Strobe Beam
- Damage profile slightly tweaked, should be a bit more reliable in terms of real-terms damage output matching listed statcard values.
Lilin Missile Coil
- Ammo increased from 4 to 5
Albatreos Cruise Missile
- Damage increased from 1250 to 1500
- Terminal tracking improved by ~30%
Cockatrice DEM Torpedo
- Ammo increased from 4 to 6
- Refire delay increased from 8 to 12
- Arc rate (rougly) doubled, arc damage halved
Added S-mod bonuses to the Anarchy Systems hullmods