Having tried out the mod I would suggest increasing the transparency of the vanilla shading mode, as it's currently more opaque than the original vanilla shields to the point where it obscures certain ships, especially when using a zoom out mod. Basically something like the unfilled hex mode but without the hexes.
There's also an issue where certain damage types such as beams have their collision effect covered by the shield instead of in vanilla where the damage effects are supposed to overlay the shields. This can be readily seen in the second tutorial where the wolf shoots your ship with tactical beams.