Hello,
I have a ship with beam weapons and s-modded "High Scatter Amplifier". I see in the TMI beam stats that the beam range was cut by HSA, but the damage has not changed. Is it a bug in TMI or in the game, and HSA does not fully work as expected? How can I check what are exactly the case?
Update: I tested it with Phase Lance in simulation: without HSA, one shot to an Atlas shield does about 1480 dmg, and with non-s-modded HSA does about 1630 dmg. So, the damage really increased, but the changes were not shown in the TMI.