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Author Topic: [0.97a] The Xhan Empire, version 2.51 Gramada  (Read 329679 times)

SpaceDrake

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Re: [0.97a] The Xhan Empire, version 2.51 Gramada
« Reply #195 on: March 31, 2024, 06:54:32 AM »

Is it just me or does this mod replace most of the ships in some Independent fleets, such as bounty hunters and mercenaries, with export model Xhan Empire ships? Not a big deal or anything, but I'm curious, does this mod maybe add new "fleet templates" or something that the Independents use?

I've definitely noticed the Xhan exports becoming extremely prominent in free-spawned merc etc. fleets as of the current update. (Quest spawns etc. still seem to behave mostly as intended.) Which is strange, because at a glance those ships aren't treated particularly differently in the data files and aren't given any special weights.

I've gone ahead and disabled them in independent fleets for now just to make sure mercs have variety.
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Juan-Dela_Cruz

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Re: [0.97a] The Xhan Empire, version 2.51 Gramada
« Reply #196 on: April 13, 2024, 06:46:10 AM »

The Myrianous' system messes up the target ship's Devastator projectiles. They hit their own ship but they do no damage.
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Bugatti

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Re: [0.97a] The Xhan Empire, version 2.51 Gramada
« Reply #197 on: April 25, 2024, 08:22:04 PM »

Is it just me or does this mod replace most of the ships in some Independent fleets, such as bounty hunters and mercenaries, with export model Xhan Empire ships? Not a big deal or anything, but I'm curious, does this mod maybe add new "fleet templates" or something that the Independents use?

I've definitely noticed the Xhan exports becoming extremely prominent in free-spawned merc etc. fleets as of the current update. (Quest spawns etc. still seem to behave mostly as intended.) Which is strange, because at a glance those ships aren't treated particularly differently in the data files and aren't given any special weights.

I've gone ahead and disabled them in independent fleets for now just to make sure mercs have variety.
Which ones exactly, or all?
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Takion Kasukedo

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Re: [0.97a] The Xhan Empire, version 2.51 Gramada
« Reply #198 on: April 26, 2024, 10:57:29 PM »

Mostly the (E) models, including but not limited to;

Brakad-Class Cruiser
Ennik-Class Cruiser (Export)
Olkazan-Class Destroyer (Export)
Vukan-Class Missile Destroyer

and maybe two others?
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Is now able to cook a decent Creamy Salmon Pasta, amok other things.

Still loves purple. Still not skilled enough to make a mod that doesn't get that one damn error.

Bugatti

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Re: [0.97a] The Xhan Empire, version 2.51 Gramada
« Reply #199 on: April 27, 2024, 10:21:47 AM »

Mostly the (E) models, including but not limited to;

Brakad-Class Cruiser
Ennik-Class Cruiser (Export)
Olkazan-Class Destroyer (Export)
Vukan-Class Missile Destroyer

and maybe two others?

What i did was remove all listed since they didnt have weights defined within the file and left the tags. Not sure if that will suffice.
Code
{
# ships the faction gets access to when importing S&W out-of-faction
"shipsWhenImporting":{
"tags":["XHAN_Olkzan_export"],
"hulls": [
    ],
},
"knownShips":{
"tags":["XHAN_Olkzan_export"],
    "hulls": [
    ],
},
},
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