Starsector 0.97a is out! (02/02/24); New blog post: Codex Overhaul (05/11/24)
What does this mean? I have the mod enabled.
Could this be related to me using unsanctioned mods (Shadowyards, Mayorate, Citadel, Junk Pirates, Neutrino & Diable) or it's just some generic random bug? I mean, is there any chance that a new game might avoid it, or my current set up of mods is doomed?
Thanks for the fast response Tartiflette! I've had a gut feeling it might be somewhat connected to Imperium, seeing as crash happens during Imperium siege of Jangala, but I was using updated Imperium 1.7 and started a new game, so it's kind of weird. Anyways, I'll try a new game as suggested and see what will happen
Quote from: Creepin on February 21, 2015, 01:46:04 AMThanks for the fast response Tartiflette! I've had a gut feeling it might be somewhat connected to Imperium, seeing as crash happens during Imperium siege of Jangala, but I was using updated Imperium 1.7 and started a new game, so it's kind of weird. Anyways, I'll try a new game as suggested and see what will happen Update your Interstellar Imperium to 1.7.1, ver 1.7 WILL crash during a siege.Change LogVersion 1.7.1 (February 18, 2015):- Fixed Siege crash
773105 [Thread-5] INFO com.fs.starfarer.api.impl.campaign.fleets.PatrolFleetManager - 773105 [Thread-5] INFO com.fs.starfarer.api.impl.campaign.fleets.PatrolFleetManager - Checking whether to spawn patrol for market [Ceyx]773106 [Thread-5] INFO com.fs.starfarer.api.impl.campaign.fleets.PatrolFleetManager - Maximum number of 2 patrols already in play for market [Ceyx]774922 [Thread-11] INFO sound.O - Creating streaming player for music with id [StellarRemnant.ogg]774951 [Thread-11] INFO sound.OooOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO - Playing music with id [StellarRemnant.ogg]775540 [Thread-5] ERROR com.fs.starfarer.combat.D - java.lang.NullPointerExceptionjava.lang.NullPointerException at data.scripts.campaign.events.SSP_PersonBountyEvent.startEvent(SSP_PersonBountyEvent.java:430) at com.fs.starfarer.campaign.events.CampaignEventManager.startEvent(Unknown Source) at com.fs.starfarer.api.impl.campaign.events.CoreEventProbabilityManager.startPersonBountiesIfNeeded(CoreEventProbabilityManager.java:105) at com.fs.starfarer.api.impl.campaign.events.CoreEventProbabilityManager.advance(CoreEventProbabilityManager.java:95) at com.fs.starfarer.campaign.CampaignEngine.advance(Unknown Source) at com.fs.starfarer.campaign.ooOO.super(Unknown Source) at com.fs.starfarer.new.?ôo000(Unknown Source) at com.fs.oOOO.oOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.?00000(Unknown Source) at com.fs.starfarer.combat.D.o00000(Unknown Source) at com.fs.starfarer.StarfarerLauncher$2.run(Unknown Source) at java.lang.Thread.run(Unknown Source)
Another crash Code773105 [Thread-5] INFO com.fs.starfarer.api.impl.campaign.fleets.PatrolFleetManager - 773105 [Thread-5] INFO com.fs.starfarer.api.impl.campaign.fleets.PatrolFleetManager - Checking whether to spawn patrol for market [Ceyx]773106 [Thread-5] INFO com.fs.starfarer.api.impl.campaign.fleets.PatrolFleetManager - Maximum number of 2 patrols already in play for market [Ceyx]774922 [Thread-11] INFO sound.O - Creating streaming player for music with id [StellarRemnant.ogg]774951 [Thread-11] INFO sound.OooOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO - Playing music with id [StellarRemnant.ogg]775540 [Thread-5] ERROR com.fs.starfarer.combat.D - java.lang.NullPointerExceptionjava.lang.NullPointerException at data.scripts.campaign.events.SSP_PersonBountyEvent.startEvent(SSP_PersonBountyEvent.java:430) at com.fs.starfarer.campaign.events.CampaignEventManager.startEvent(Unknown Source) at com.fs.starfarer.api.impl.campaign.events.CoreEventProbabilityManager.startPersonBountiesIfNeeded(CoreEventProbabilityManager.java:105) at com.fs.starfarer.api.impl.campaign.events.CoreEventProbabilityManager.advance(CoreEventProbabilityManager.java:95) at com.fs.starfarer.campaign.CampaignEngine.advance(Unknown Source) at com.fs.starfarer.campaign.ooOO.super(Unknown Source) at com.fs.starfarer.new.?ôo000(Unknown Source) at com.fs.oOOO.oOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.?00000(Unknown Source) at com.fs.starfarer.combat.D.o00000(Unknown Source) at com.fs.starfarer.StarfarerLauncher$2.run(Unknown Source) at java.lang.Thread.run(Unknown Source)So I have to restart the game? I am using a vanilla save game converted to SS+ which was copied with the Save Transfer Mod. Seems like I play like 1-2 min and I get an exception . Im always starting the game with the starsector-core/starsector.bat since the .exe stopped functioning.
As I said before, you have to start a new character file to run SS+. Save Transfer is to grab your stats/ships/etc from the old save and put them in the new one.
You have to start the new character while SS+ is enabled.That crash can only happen if SS+ was not on when you started the character.