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Author Topic: Scripting: Function Request: get...WeaponAmmoRegenBonus()  (Read 923 times)

DSMK2

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Scripting: Function Request: get...WeaponAmmoRegenBonus()
« on: August 15, 2012, 01:35:20 PM »

Once again I come with another function request: get...WeaponRegenBonus() or getBallisticWeaponAmmoRegenBonus(), getEnergyWeaponAmmoRegenBonus(), and getMissileWeaponAmmoRegenBonus(); a part of the MutableShipStatsAPI.

The function(s) can be could be a standing hull mod that slowly regenerates ballistic/missile weapon ammo in battle, while costing supplies, or a way munitions supply will work; temporary setting the ammo regeneration rate to some amount before the supplier has to stop.
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