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Author Topic: Guardian is a BEAST!  (Read 4006 times)

Tempest

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Re: Guardian is a BEAST!
« Reply #15 on: April 03, 2020, 09:54:32 AM »

Makes we wish we had placeable map markers like that new zelda game so we can mark stuff on the sector map for later.
I draw my own map charts, pen and paper. Useful for research and mining stations missions intel.
That is a lot of work.
Not particularly
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JaronK

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Re: Guardian is a BEAST!
« Reply #16 on: April 03, 2020, 03:36:19 PM »

In my game I made the Guardian capturable (along with the Radiant).  It actually has worse forward firepower than the Radiant or even the Paragon, with only two large guns and some smaller ones.  But the auto renewing Hurricane MIRVs give it quite the punch (I back that up with Sabots).  The best part, though, is the insane speed.  That ship gets all over the map at a breakneck pace.
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SCC

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Re: Guardian is a BEAST!
« Reply #17 on: April 03, 2020, 11:28:03 PM »

Guardian has the best frontal firepower of all ships, just because it can spam Hammer Barrages all day, every day, and not run out. 6000 damage every 5,15s is about 1165 DPS. You can put storm needlers in the hybrids for constant 3000 damage to shields and now the only issue is that Hammer Barrage is inaccurate over long distances. It's still better than alternatives, which have much longer firing cycles (5,15s for Hammer Barrage, 20s for Squall, 17s for Cyclone, 15s for Hurricane, 9s for Locust).
Longer ranged loadouts (something like double Mark IX, double Haephestus) superficially don't have as much firepower, but firing at a target that can't fire back has the best damage-to-flux ratio of all possibilities.
I don't recommend making Guardian capturable, because with player piloting, it's capable of defeating everything else in the game on its lonesome.

Igncom1

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Re: Guardian is a BEAST!
« Reply #18 on: April 04, 2020, 01:33:42 AM »

Yeah I remember when the Griffon had a reusable missile forge. With a torpedo mount it could annihilate battleships in seconds and keep on going!

This thing in player hands wouldn't need actual guns, just missile tubes.
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Sunders are the best ship in the game.

Megas

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Re: Guardian is a BEAST!
« Reply #19 on: April 04, 2020, 05:37:32 AM »

Quote
Yeah I remember when the Griffon had a reusable missile forge. With a torpedo mount it could annihilate battleships in seconds and keep on going!
And then be out of CR after the fight.  -15% CR per use.

Meanwhile, any combat capital or Dominator could solo multiple endgame fleets (in a single round), without losing all CR, but it took more time to finish the fight.  So could Aurora, if the opposition did not have Paragon.  Aurora was a better Gryphon that had High Energy Focus instead of the autoforge system.

That version had overpowered skills.  Missile Specialization was very strong, and made missiles reliable and powerful enough to be worth their cost.
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Igncom1

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Re: Guardian is a BEAST!
« Reply #20 on: April 04, 2020, 06:19:48 AM »

Quote
Yeah I remember when the Griffon had a reusable missile forge. With a torpedo mount it could annihilate battleships in seconds and keep on going!
And then be out of CR after the fight.  -15% CR per use.

Meanwhile, any combat capital or Dominator could solo multiple endgame fleets (in a single round), without losing all CR, but it took more time to finish the fight.  So could Aurora, if the opposition did not have Paragon.  Aurora was a better Gryphon that had High Energy Focus instead of the autoforge system.

That version had overpowered skills.  Missile Specialization was very strong, and made missiles reliable and powerful enough to be worth their cost.

Yeah but the cost of restoring all that CR vs what you killed looked like it was a king of player piloting!

My AI's however struggle to remember they ever have more then one reaper torpedo equipped. An onslaught with 4 reaper torpedo launchers will barely use more then 1 or 2 a fight, so I just stuck some harpoon missile rack and let them be. At least they use all of those, if very poorly.
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Sunders are the best ship in the game.

Aereto

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Re: Guardian is a BEAST!
« Reply #21 on: April 04, 2020, 03:03:02 PM »

Yeah but the cost of restoring all that CR vs what you killed looked like it was a king of player piloting!

My AI's however struggle to remember they ever have more then one reaper torpedo equipped. An onslaught with 4 reaper torpedo launchers will barely use more then 1 or 2 a fight, so I just stuck some harpoon missile rack and let them be. At least they use all of those, if very poorly.

Yeah, and on top of the autoforge reusable only one time for Gryphons, I have them escort the battleships. I arm my Onslaughts with pilums if I want more points for weapons, so that they maintain space control with slow missiles, since they tend to run out of harpoons at almost the endfight, where the enemy fleet deploys the rest of the reinforcements, which is usually results in a capital spam puts any overextended ship in dire peril.

Gryphons tend to pop since they like to fly side-by-side with the frontline, so I try getting cautious or timid officers helm that ship and fire spams of harpoons and hurricanes behind an Onslaught or Paragon, allowing the battleship up front to take advantage of the enemy forced to raise shields or risk eating the whole barrage.

And then there is the Guardian. Certainly not as strong, but its potential is much greater with the weapons that properly complement its abilities. The mentioned hammer spam will force shields even though they can get slapped by point defense. And if not its missiles, but its forward weapons as a support platform. It maybe low tech, but it won't go down without a proper Defeat in Detail matchup.
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Abraxas

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Re: Guardian is a BEAST!
« Reply #22 on: April 09, 2020, 01:04:05 PM »

Guardian has the best frontal firepower of all ships, just because it can spam Hammer Barrages all day, every day, and not run out. 6000 damage every 5,15s is about 1165 DPS. You can put storm needlers in the hybrids for constant 3000 damage to shields and now the only issue is that Hammer Barrage is inaccurate over long distances. It's still better than alternatives, which have much longer firing cycles (5,15s for Hammer Barrage, 20s for Squall, 17s for Cyclone, 15s for Hurricane, 9s for Locust).
Longer ranged loadouts (something like double Mark IX, double Haephestus) superficially don't have as much firepower, but firing at a target that can't fire back has the best damage-to-flux ratio of all possibilities.
I don't recommend making Guardian capturable, because with player piloting, it's capable of defeating everything else in the game on its lonesome.

My problem with the Small Sabot/Hammer combo was the ai has an issue with using them as a combo.  I literally had to link them to fire with the Mjolnir and for some reason the ai would stop in it's assault and only fire secondary weapons like my needlers and tac lasers.  eventually when the shield would drop, then it would spam.  So while it really does well if you drive, sometimes I like the computer to drive.

But a combo I found that really worked well was small sabots/hurricane.  The ai doesn't let up the pressure at all and is much quicker to finish a ship off.

And because the small sabot has such a limited quantity, to even further up the damage I dropped the heavy armor, added missile racks and eccm, and the bugger fires off 12 sabots IN 4 SECONDS every 5 seconds.  It decimates so well.
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Goumindong

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Re: Guardian is a BEAST!
« Reply #23 on: April 09, 2020, 02:43:25 PM »

Guardian has the best frontal firepower of all ships, just because it can spam Hammer Barrages all day, every day, and not run out. 6000 damage every 5,15s is about 1165 DPS. You can put storm needlers in the hybrids for constant 3000 damage to shields and now the only issue is that Hammer Barrage is inaccurate over long distances. It's still better than alternatives, which have much longer firing cycles (5,15s for Hammer Barrage, 20s for Squall, 17s for Cyclone, 15s for Hurricane, 9s for Locust).
Longer ranged loadouts (something like double Mark IX, double Haephestus) superficially don't have as much firepower, but firing at a target that can't fire back has the best damage-to-flux ratio of all possibilities.
I don't recommend making Guardian capturable, because with player piloting, it's capable of defeating everything else in the game on its lonesome.

Hurricanes are still better simply due to their longer range accuracy and ability to paste smaller ships. Squall is... OK? Not much of a reason if you have storm needlers though
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Aereto

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Re: Guardian is a BEAST!
« Reply #24 on: April 09, 2020, 03:36:25 PM »

Hurricanes are still better simply due to their longer range accuracy and ability to paste smaller ships. Squall is... OK? Not much of a reason if you have storm needlers though
Hurricanes are better for delivering that encircling mini missiles, though Hammer Barrage is for front-liners that can take the heat. May as well use the Missile Autoforge at least once.

I have used Storm Needlers in the past. Great in shoving flux on the shields and vanquishing smaller, faster targets with ease, but the low damage per shot makes it ineffective against high armor targets. Mark IX Autocannons may be slow, but decent damage per shot for a kinetic weapon when it hits.
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