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Augmented Engines, alternative drawback: skeleton crew & logistics footprint
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Wyvern
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6
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2333
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January 17, 2015, 09:26:38 PM
by Wyvern
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A method to address the scarcity of hulls - flexible rewards
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Cyan Leader
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5
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2089
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January 17, 2015, 08:29:09 PM
by PCCL
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Conga line interceptions.... needs some work
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TJJ
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2
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1351
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January 16, 2015, 07:16:49 PM
by Histidine
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Weapons, timing, ammo and the AI
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TrashMan
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4
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2163
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January 15, 2015, 11:13:35 AM
by TrashMan
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Is there a mod to historically introduce ships into SS?
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gruberscomplete
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3
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1610
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January 13, 2015, 05:38:32 PM
by TJJ
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Standing/Moving CR Expenditure and Risks
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Flare
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1
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1176
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January 13, 2015, 04:00:41 AM
by Midnight Kitsune
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Observations and Suggestions
« 1 2 3 »
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Serenitis
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39
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12599
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January 12, 2015, 04:59:30 AM
by SafariJohn
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Revamped boarding mechanics and making boarding/piracy profitable.
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dragoongfa
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14
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7953
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January 12, 2015, 02:02:16 AM
by Evan_
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Story/Campaign(s)?
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TrashMan
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3
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2493
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January 10, 2015, 04:37:42 AM
by GodSailsAQueen
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backwards compatibility for mods
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gruberscomplete
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9
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3112
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January 09, 2015, 11:15:12 AM
by Midnight Kitsune
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Display overall battle cost after combat
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Gothars
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0
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890
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January 09, 2015, 02:42:31 AM
by Gothars
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Ship availability
« 1 2 »
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Drewsen
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28
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9952
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January 08, 2015, 04:26:55 PM
by TrashMan
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A Possible Way to do Campaign Sensors that may not have yet been Considered
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SafariJohn
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4
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2115
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January 08, 2015, 07:08:55 AM
by SafariJohn
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Command Points and formations and yeah boarding
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mangalore
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11
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4373
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January 08, 2015, 03:42:43 AM
by TrashMan
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Diaglouge, supply Caches, faction relation, careers, planets/colonization ideas
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graden101
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3
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2872
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January 05, 2015, 11:40:14 AM
by SafariJohn
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Field repair vs. full repair
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TrashMan
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1
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1210
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January 05, 2015, 07:15:40 AM
by SafariJohn
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Idea for assigning a cost for ammunition used during combat
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Baqar79
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6
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2535
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January 05, 2015, 01:51:30 AM
by TrashMan
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Compare ships menu
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Spoorthuzad
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10
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3308
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January 01, 2015, 01:21:31 AM
by Baqar79
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enhance market intel.
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arwan
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3
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1676
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December 31, 2014, 06:15:14 PM
by angrytigerp
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small addition: Add a selection box to have numericals trigger weapons...
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erorojw
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0
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872
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December 31, 2014, 05:58:25 PM
by erorojw
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