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Suggestions / Re: Make fighters and maybe missiles only able to be hit by PD weaponry
« on: August 21, 2019, 12:36:53 PM »
Yes they specifically used flak ammunition and it was so effective because it didn't need to be super accurate when you shoot a 500lb air burst of flak into a group of fighters. This game has specific weapons at medium and large caliber all for dealing with fighters - the flak cannons. The difference is fighters often fly straight in to regular main guns which makes them way more effective at dealing with them than the flak cannons ever could be.
An alternate to this idea of mine I guess could just be to simply have fighters approach at angles instead of flying straight in to the front of ships? I just really liked the idea of trying to make fighters feel 3d in a 2d game.
An alternate to this idea of mine I guess could just be to simply have fighters approach at angles instead of flying straight in to the front of ships? I just really liked the idea of trying to make fighters feel 3d in a 2d game.