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Starsector 0.9.1a is out! (05/10/19); Updated the Forum Rules and Guidelines (02/29/20); Blog post: GIF Roundup (04/11/20)

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Topics - Faiter119

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Bug Reports & Support / EMP Emitter can hit the command shuttle.
« on: August 09, 2012, 06:26:27 AM »
Noticed this when doing the Dire Straits mission (damn impossible)

The Omen (and probably the Shade) can use their emitters to harm the shuttle, and could probably kill it after a while.

Suggestions / Choosing roles for your ships.
« on: August 06, 2012, 06:07:57 PM »
Currently there is pretty much no way to identify what commands your ship will respond to. For example: By putting a few long range weapons on one of my custom ships, its suddenly a fire support ship, and will thereby respond to the "Rally fire support"

This can be really annoying especially on the battlefield where my Conquest suddenly is at the back of my lines because it decided it is a fire support ship.

My fix is simple; You know where you can name your ship whatever variant it is? Make  it so that when you press that button, a few alternatives for roles would pop up. These roles would determine what the ship would respond to.

Here, have this illustration:

Something of the sort.

(Dont laugh at my awesome editing skillz)

Discussions / Favorite Browser?
« on: August 06, 2012, 06:49:23 AM »
Sooo, what is your favorite browser? Mine is Opera because it has a easy to use design and a nifty "Quick select" start page. And also because its made in Norway YAY.

Suggestions / Gametime
« on: August 04, 2012, 12:03:11 PM »
A simple counter on the main menu or elsewhere, would display the gametime.

General Discussion / Interdictor Beam?
« on: August 03, 2012, 01:14:05 PM »
Found this at the Tritach station.

Is this another one of the systems getting delivered? Or a leaked new weapon?

No i cant mount it or use it in any way.

General Discussion / Usefull Buffalo MK-II builds!
« on: August 03, 2012, 11:23:52 AM »
Have been experimenting with the Buffalo MK-II after the introduction of the Shield generator hullmod, and i actually found a build that is quite useful.

This build can take down other Buffalos and Hounds, and serves as great fire support at the back of my lines. Very useful early game if you capture one for free.

Anyone else have any functioning builds?


The AI wins vs all of these ships, making it a quite useful addition to any fleet.

- Hound
- Standard Lasher
- Brawler
- Shade
- Afflictor
- Buffalo MK-2
- Talon Wing
- Piranha Wing

Also, i made a new build that is slightly more optimised vs enemies with EMP capabileties. (Salamanders, Ion cannons, EMP Emittors)

General Discussion / Can't take screenshots?
« on: August 03, 2012, 10:48:28 AM »
I have been trying to take some screenshots for various reasons, but they just wont save to the "Screenshots" folder. I have tried taking the shots in the sim, the menu and in the actual campaign. I have also tried switching the keybindings to like 5 different keys, but none of them seem to work.

Am i doing something wrong? Or is this a bug?

Bug Reports & Support / Lock on bug.
« on: July 29, 2012, 08:59:49 AM »
If you lock on to a ship and it gets out of sight, you can still press Z to get the feed. Especially deadly with the Tach lance.

Suggestions / New tutorial is needed.
« on: July 15, 2012, 04:38:29 AM »
Starfarer badly needs a new tutorial, the current one is barebones and should explain alot more things as many people don't learn this things and start asking on the forum and makes people mad. There should also be a campaign tutorial of some sort.

But still it's probably just a placeholder and is probably TBD.

General Discussion / Who will use the Phase ships?
« on: July 14, 2012, 01:55:36 PM »
Will there be a new faction using the new ships? Will every faction get a few of them? Or will they just be purchasable?

Im thinking they will mostly be used by the Tris. As a Phase only faction would be... Unlikely.

General Discussion / Credit Value?
« on: July 13, 2012, 04:58:13 AM »
Does the "Credits" in the game have a approximate value? So we can imagine what the ships are actually worth. Is it a system kinda like in Shogun 2, where 1 "Credit" is the value of 1 mans food for a year?

Bug Reports & Support / Weird Dominator bug
« on: July 09, 2012, 09:24:12 AM »
So i was soloing a Dominator in the simulator with a Hyperion, and i tried to ram the Dominator in its exposed backside to finish it off. But it diddnt take any damage. Its shields was up, but they are only 180 degrees. I managed to replicate it later in the sim aswell. Seems to only happen when the Dominators shields are up.

How to replicate:

1: Fight with a Hyperion vs the Assault Dominator (Thats what i fought atleast, might work on other ships).
2: Get behind the Domintor.
3: Ram it when its shields are up. (Ram the ship not the shield.
4: The Dominator takes shield damage for no reason.

I can record it if someone wants me to.

General Discussion / Phase ships in the next update?
« on: July 07, 2012, 04:37:34 PM »
From Alexes twitter: "Working on the AI so that it knows what to do with (and against) phase ships. Love AI work, but it just eats up time."

So i guess this means that:

A: The Phase ships may come in the next update.
B: The current update is done and he is working on the next.
C: He is just randomly working on it on it.

I actually hope for him to just release the current update now and include phase in the next updates, as i am thirsting for a new update :)

And i guess this also means that he got some features and stuff down for the phase ships already.

And follow Alex on twitter! His name is @amosolov

EDIT: Follow Ivaylo aswell :) @GuymanNubbins

Modding / Mod idea
« on: June 13, 2012, 12:43:13 PM »
I am no modder myself. But i do have i few ideas i would LOVE to see modded into this awesome game. I will share one of them and maybe someone will find it interesting and will maybe make a mod out of it!

My idea is like this: Change the game from a space game, to a 17th century naval game. Imagine making ships like small 4 gun frigates, all the way up to 100 gun dreadnoughts. How awesome wouldn't that be!

I also imagine it being quite easy, make the campaign background into a sea, and the stations to ports and BAM! You have an awesome 17th century naval game!

Anyone else than me like the sound of this?

General Discussion / Etalyx playthrough!
« on: May 29, 2012, 03:00:57 PM »
A kinda known youtuber named Etalyx just started a playthrough of Starfarer! <-- Theres the video.

Yay new players! (I hope)

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