Fractal Softworks Forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

Starsector 0.9.1a is out! (05/10/19); Updated the Forum Rules and Guidelines (02/29/20); Blog post: GIF Roundup (04/11/20)

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Uthilian

Pages: [1] 2 3 4
1
Mods / Re: Hawken Fleet (0.6.1a) 0.2.2
« on: December 15, 2015, 12:03:44 AM »
thanks for the interest, unfortunately i have not been and will not be in a position to be able to work on this mod for the foreseeable future. If someone else would like to take over or fiddle with it be my guest, you will have to keep a link to http://stars-in-shadow.com/artwork_license.html and make sure to give the artist his due credit

2
Mods / Re: Hawken Fleet (0.6.1a) 0.2.2 and 0.2.2e Exerelin compatible
« on: October 07, 2013, 04:24:11 AM »
I will have to work on it abit more maybe give me and excuse to put some new ships
Spoiler
Orthin Troop transport

Hawken Troop Transport

Updated Hawken cargo Transport
[close]
after resizing of course

3
Mods / Re: Hawken Fleet (0.6.1a) 0.2.2
« on: October 07, 2013, 03:17:53 AM »
Would you consider making your mod Exerelin compatible? I'd love to see it plugged in to the stuff they're got going on.
I have done a release with Exerelin compatibility will need some play testing

4
Mods / Re: Hawken Fleet (0.6.1a) 0.2.2
« on: October 05, 2013, 07:45:50 PM »
Updated with two new systems each belonging to one of the mods factions they are still a WIP so not much more than a space station and planets in each.

5
Mods / Re: Hawken Fleet (0.6a) 0.2.0
« on: September 28, 2013, 08:41:08 PM »
updated again with the sound files fixed again... sorry i missed them with my last update

6
Mods / Re: Hawken Fleet 0.1.6
« on: September 28, 2013, 04:09:42 AM »
0.2 live updated weapons sounds, ships, mod files to work with 0.6a...
http://www.mediafire.com/download/fittcii60ovjgi0/Hawken+Fleet+0.2.0+.zip

7
Mods / Re: Hawken Fleet 0.1.6
« on: September 25, 2013, 05:08:33 AM »
There are too many spoiler tags on your original post.. it takes minutes of clicking just to see your beautiful ship art. Can you just wrap the whole thing in just one tag? If we're interested in seeing one ship, we want to see them all.

Just saying.
I have cleaned it up putting them into groups rather than individualised spoilers

8
Mods / Re: Hawken Fleet 0.1.6
« on: September 22, 2013, 07:28:53 PM »
I have not been working on this much lately due to RL stuff I hope to come back and work on it soon. Thanks for the support. All credit for the art goes to the artist as listed in the first post. I will ask for permission on some of the new races (2 new ones are avalilble )
Uthilian

9
Mods / Re: Hawken Fleet 0.1.6
« on: May 31, 2013, 04:29:59 PM »
Orthin Weapons I hope to fully implement soon
Spoiler
[close]
some are built into the ships such as the Medium/heavy Plasma cannons and tail sensor attachment

10
Mods / Re: Hawken Fleet 0.1.6
« on: May 25, 2013, 05:48:13 PM »
0.1.6 is live

12
Modding / Re: Star Wars: Revisited (Project: LaserSpam)
« on: May 13, 2013, 02:22:54 PM »
Defender class star destroyer/endurance class fleet carrier (same basic hull different command towers)
Republic class star destroyers
Strident class star defenders
Bothen class assault cruisers
So many more

13
Mods / Re: Hawken Fleet 0.1.5
« on: May 11, 2013, 12:36:08 AM »
Orthin ship updates for 0.1.6
updated graphics and some new ships
Medium Destroyer
Spoiler
[close]
Orthin Frigate
Spoiler
[close]
Orthin Fighter
Spoiler
[close]
Orthin Capital ship
Spoiler
[close]
Crusier
Spoiler
[close]
Crew Transport
Spoiler
[close]
Carrier
Spoiler
[close]
Cargo Transport
Spoiler
[close]
Attack Crusier
Spoiler
[close]
Scout Frigate
Spoiler
[close]

14
Modding / Re: Spriters judgement thread [non-sprite art allowed]
« on: May 10, 2013, 03:21:18 PM »
Orthin Heavy Dread
Spoiler
[close]

15
Mods / Re: Hawken Fleet 0.1.4
« on: May 09, 2013, 11:44:33 PM »
Thanks for the feedback guys, I have been afk due to RL but should be back soon with some updates.

Pages: [1] 2 3 4