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Starsector 0.9.1a is out! (05/10/19); Blog post: Skills and Story Points (07/08/19)

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Messages - Hrothgar

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Suggestions / Re: More Installable Items
« on: Today at 03:18:27 AM »
Instalable item for bases:

-Ares Class System: using a delta core this vast system create a information processing network, capable of downloading , translating, cataloging vast amount of intelligence.  System helps greatly with big operations across systems. (More intel about fleets, more bounties etc).

-Zeus Class system: using a unkown class core system similar to Ares, but with astonishing capabilities. Some whispers in dark say that this system was capable of enhancing and coordinate galactic scale fleet operations. (Even more, but AI Remnant will often come to omegalul your peasants hurt your colonies.

Mods / Re: [0.9.1a] Dassault-Mikoyan Engineering v.1.1
« on: Today at 01:45:37 AM »
6 buerau ships are sometines found in game as wrecks. I think i once found salvageable tunguska 6b.

Mods / Re: [0.9.1a] Tahlan Shipworks 0.3.7c - Ready broadsides!
« on: September 15, 2019, 12:56:46 AM »
You have latest Vayra sector?

They spawn very lazily, you need to be patient if you have 3.0.4 sector.

I guess something is broken in SC bountier, as i dont have crashes having Tahland , Vayra and Rosebounty unique bounties.

Mods / Re: [0.9a] Stop Gap Measure - Ships for Vanilla
« on: September 14, 2019, 12:37:18 AM »
There is chance that you can try to add this to existing campaign, but better be safe than sorry.

It works also on 9.1 too.

Mods / Re: [0.9.1a] Ship/Weapon Pack 1.10.4
« on: September 14, 2019, 12:33:59 AM »
El Psi sporeship have giant Gungir-like cannons. If your ship cant handle flux and shields, they're doomed.

Mods / Re: [0.9.1a] Kadur Remnant v3.0.4 - Caliph Cleanup 2019-08-29
« on: September 14, 2019, 12:31:47 AM »
I think that this sweeper beams can be replaced with tachyons or even Eradicator Pirate lasers, anything but not them. They're not really that usefull.

Mods / Re: [0.9.1a] Shadowyards Reconstruction Authority 0.8.7rc2(05/15/19)
« on: September 13, 2019, 12:04:22 PM »
It's simple:

-Mora is brick which only by accident can put some fighters on battlefield.
-Heron is proper carrier.
-Charybdis is hybrid-carrier/cruiser. So it is not perfect in both situation, but more flexible than both of 2 others.

Also it's propulsion system would look like this : 10 max speed by itself and ability to deploy tugs, which tug battlemoon for 10 speed each (40 max speed, 3 tugs). Tugs are of course destroyable.

Mods / Re: [0.9.1a] Kadur Remnant v3.0.4 - Caliph Cleanup 2019-08-29
« on: September 12, 2019, 10:40:06 AM »
If you met him ,  it have drop rate as any normal ship.
IBB ships , and soon all unique ones will have chance to drop like normal ship+ forced one with every dmod in existence.

Vayra sector implement fix (sort of) - if you exterminate or conquer all planets and station of pirates/Luddics/other factions they dont spawn stations.

I had my picture once which my antivirus said it's virus. I am nasty and spyish but i dont feel like virus.

Mods / Re: [0.9.1a] Kadur Remnant v3.0.4 - Caliph Cleanup 2019-08-29
« on: September 12, 2019, 04:21:50 AM »
Vayra said he will get all unique ships droppable all time , not from time to time as now it is.

Tarsus Ultra is basically a destroyer with 2 medium balistics , 6 small balistics and 4 small missiles , converter from typical freighter. It's decent ship in itself.

Mods / Re: [0.9.1a] Ship/Weapon Pack 1.10.4
« on: September 11, 2019, 01:24:20 PM »
Incoming Vayra/Tahlan/other mods unique bounty ships are quite that- a ships which are little better but one of their kind.

I always liked Cathar look, especially red rust color. Color of old warships and low quality but good in quantity.

From Luddic refit ships i used very often from your mod : Martyr for it great utility as decent frigate and Templar for it toughnes and robust.

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