Starfarer 0.53.1a Release
Update: … and that’s what I get for talking about hotfixes. New version is up – there was a bug having to do with built-in weapons – using “strip” from the refit screen or loading a variant would permanently remove them. This is now fixed, please re-download the new version if you got it already (links below updated, new build is RC5).
Original post below.
This release is essentially a hotfix for 0.53a, though a couple of new features have also snuck in. Not exactly a “hotfix” because there’s nothing urgent, but nonetheless, lots of things merited short-term improvement. Ah, terminology – the bane of every developer.
What’s new:
- Lots of AI improvements (in particular, phase cloak use, and overall AI aggressiveness)
- Built-in weapons on the Onslaught (“Thermal Pulse Cannon”), new system (“Terminator Drone”) for the Tempest
- Balance changes and bugfixes
- Various modability improvements
- Fixed issue where the game wouldn’t run on OS X 10.8 with certain Gatekeeper settings (thanks to everyone that helped get this resolved!)
The full patch notes are here.
Download the new version using the buttons below – you’ll need to reinstall the game, but shouldn’t have to enter the activation code again.