Save/Load UI, Autosave, Intel Map Markers, and More
Since the previous release, I’ve been working on a bunch of quality-of-life features. This wasn’t exactly planned – at least not specifically for right now – but these were all things that had to get done at some point, and now is as good a time as any. Perhaps a better time than most, even, since I’m feeling oddly motivated to work on these. Part of it is upgrading from Java 7 to Java 17; it’s nice to see the game running more smoothly – and in a similar vein, it’s satisfying to bring some older parts of the game up to par.