Ship Lore, Variants

In a previous post, we took a look at some brewing weapon descriptions. Now, it’s time to do the same for ships!

Counting them now, we’ve got just a bit over 40 ships (including fighters, of which there are ~10) – it’s hard to believe it’s that many already, and there are still quite a few more to come. Here are a couple of my favorites:

Onslaught-class Battleship
Mass: 200 Mega tonnes
Propulsion: 245.5 Mega Newtons
FTL Drive: In-Hull
Crew Complement: 1800

A venerable design, the Onslaught-class battleships were first created to serve the Domain of Man eons ago, before the development of advanced modern strike weapons, fighter craft, energy weapons and shield systems. When first launched from orbital dock, they must have surely dwarfed any other ship in existence and intimidated entire systems. Some even say that they were built to combat non-humans in a long forgotten war, in which the Domain was triumphant. Much later, Domain engineers made modifications to the blueprints to include a shield system, upgrade the FTL drives and reduce the neccesary crew complement.

Even with other battleship blueprints available to the Sector, the Onslaught remains the easiest to manufacture due to the brutal simplicity of its systems. A ship designed without shields in mind, built to be able to withstand a heavy barrage of enemy fire and strike back while protecting its crew is much loved by its officers and men. And strike back it can. The Onslaught’s unmatched ballistic potential can devastate entire fleets in minutes, its only drawback a logistical dependency on ammunition.

Building an Onslaught-class hull and preparing it for combat is thought to be economically impossible for all but the Hegemony. The Onslaught proudly serves as the backbone of the Hegemony Defense Fleet.
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