Class ThreatFleetBehaviorScript
java.lang.Object
com.fs.starfarer.api.impl.combat.threat.ThreatFleetBehaviorScript
- All Implemented Interfaces:
EveryFrameScript
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Field Summary
FieldsModifier and TypeFieldDescriptionprotected CampaignFleetAPI
protected DisposableFleetManager
static float
static float
protected float
protected StarSystemAPI
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Constructor Summary
Constructors -
Method Summary
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Field Details
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MIN_SECONDS_TO_PURSUE_AFTER_SEEN_BY_PLAYER
public static float MIN_SECONDS_TO_PURSUE_AFTER_SEEN_BY_PLAYER -
MAX_SECONDS_TO_PURSUE_AFTER_SEEN_BY_PLAYER
public static float MAX_SECONDS_TO_PURSUE_AFTER_SEEN_BY_PLAYER -
system
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fleet
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manager
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seenByPlayerTimeout
protected float seenByPlayerTimeout
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Constructor Details
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ThreatFleetBehaviorScript
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Method Details
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pickNext
protected void pickNext() -
advance
public void advance(float amount) Description copied from interface:EveryFrameScript
Use SectorAPI.getClock() to convert to campaign days.- Specified by:
advance
in interfaceEveryFrameScript
- Parameters:
amount
- seconds elapsed during the last frame.
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setSeenByPlayer
public void setSeenByPlayer() -
isDone
public boolean isDone()- Specified by:
isDone
in interfaceEveryFrameScript
- Returns:
- true when the script is finished and can be cleaned up by the engine.
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runWhilePaused
public boolean runWhilePaused()- Specified by:
runWhilePaused
in interfaceEveryFrameScript
- Returns:
- whether advance() should be called while the campaign engine is paused.
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